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Old 10-27-2017, 07:24 PM   #21
sir_pudding
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Default Re: Shapeshifting (Cats)

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Originally Posted by Flyndaran View Post
How do actual GMs deal with small animal shifting like that?
The swarm rules. There's not much point in turning into one ant.
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Old 10-29-2017, 02:02 PM   #22
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Default Re: Shapeshifting (Cats)

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The swarm rules. There's not much point in turning into one ant.
There is if you need to be that small.

As for cats having a high Per, I sort of wondered if it was at least partially for the pun.
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Old 10-29-2017, 02:19 PM   #23
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Default Re: Shapeshifting (Cats)

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There is if you need to be that small.
Sorry, I am not following. A swarm of ants is composed of hundreds of individual ants, each of which is that small.
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Old 10-29-2017, 02:29 PM   #24
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Default Re: Shapeshifting (Cats)

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Sorry, I am not following. A swarm of ants is composed of hundreds of individual ants, each of which is that small.
Yes, but the swarm as a whole can be quite large. If you need to get somewhere through a small crack or similar (and don't have other options, like Body of Air or Teleport), do you want to go as one ant, or a whole bunch of ants, when you're just going to turn into something else when you get there?

I was thinking of niche applications.
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Old 10-29-2017, 02:34 PM   #25
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Default Re: Shapeshifting (Cats)

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Yes, but the swarm as a whole can be quite large. If you need to get somewhere through a small crack or similar (and don't have other options, like Body of Air or Teleport), do you want to go as one ant, or a whole bunch of ants, when you're just going to turn into something else when you get there?

I was thinking of niche applications.
If you want to bother learn a spell for a niche application then having effective ST 0 and less than one HP seems to be an acceptable loss.

Or you can shift into a swarm, have a more versatile spell, and still fit through the crack

As a GM, I wouldn't allow the former, because it is unlikely to be much fun. You could learn a lot of other spells that would let you infiltrate cracks, each of which is going to be easier for the system to handle and more versatile for you.
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Old 10-31-2017, 01:16 AM   #26
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Default Re: Shapeshifting (Cats)

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Shifting into a T Rex with two fewer or more points of strength is inconsequential. But shifting into an ant with negative two Strength is an issue, I think.
How do actual GMs deal with small animal shifting like that?
I've had a couple of shapeshifting wizards in my fantasy campaign. (Different magic system, but it's still shapeshifting.) My ruling was that as long as final modified ST is 5 or more, you just add. If this would produce ST 4 or less, you treat the racial ST penalty as -10% per level, round nearest, max 5. Do the same with HP, if that's different.

It is a bit of a hassle, but in practice I think I had to actually concern myself with it no more than three times over the whole campaign. Players turning into small, weak animals didn't really do a lot of attacking or lifting, so usually ST was irrelevant.
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