Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-21-2016, 04:05 PM   #1
Pseudonym
 
Pseudonym's Avatar
 
Join Date: Jul 2015
Location: Phoenix, AZ
Default What changed in the updated version of How To Be a GURPS GM?

Just wondering because I got an email saying it was updated.

Thanks.
__________________
Blog Running Games on Tuesday (online). Playing Sunday.
Pseudonym is offline   Reply With Quote
Old 09-21-2016, 04:08 PM   #2
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Re: What changed in the updated version of How To Be a GURPS GM?

It was mentioned elsewhere that the cover is new.
Dragondog is offline   Reply With Quote
Old 09-21-2016, 04:31 PM   #3
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: What changed in the updated version of How To Be a GURPS GM?

As was announced in the Kickstarter, its getting a softcover printing. Most GURPS PDFs that have gotten softcover printings have been updated with the full color cover (for some reason Tactical Shooting is an exception; no idea why).
sir_pudding is offline   Reply With Quote
Old 09-21-2016, 05:05 PM   #4
Steven Marsh
 
Steven Marsh's Avatar
 
Join Date: Aug 2004
Default Re: What changed in the updated version of How To Be a GURPS GM?

None of the content changed. (It's feasible that a line shifted here or there, or we corrected a typo somewhere I forgot, but otherwise the text is all the same.)

Obviously it includes the new front and back cover for the color printing (as noted in the Dungeon Fantasy Roleplaying Game Kickstarter . . . back it today!). Its credits were also updated with most-recent info. And the page numbers now appear in alternate corners, like other print items.
__________________
Steven Marsh
Steve Jackson Games
smarsh@sjgames.com
Steven Marsh is offline   Reply With Quote
Old 09-21-2016, 07:16 PM   #5
Zarathustra
 
Join Date: Mar 2010
Location: Toronto, Canada
Default Re: What changed in the updated version of How To Be a GURPS GM?

Just saw the cover...

Pretty... :o
Zarathustra is offline   Reply With Quote
Old 09-22-2016, 01:43 AM   #6
scc
 
Join Date: Mar 2013
Default Re: What changed in the updated version of How To Be a GURPS GM?

Quote:
Originally Posted by Zarathustra View Post
Just saw the cover...

Pretty... :o
The central piece is new, and I think both the pieces on the left as well as the top right and the left piece on the 'back' cover
scc is offline   Reply With Quote
Old 09-22-2016, 08:13 AM   #7
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: What changed in the updated version of How To Be a GURPS GM?

All of the pieces are reuses, although AFAIK three of them originated in relatively recent Pyramid covers.

Starting at 12 O'Clock on the front cover.
Martial Arts, p. 227
Martial Arts p. 235
Monsters (3e) cover
Pyramid 3/82 cover
Fantasy, p. 83 (mirrored)
Pyramid 3/83 cover (centerpiece)

Back Cover left to right:
Pyramid 3/85 cover
Supers Mixed Doubles (3e) cover
Martial Arts, p. 161

The Monsters and Mixed Doubles pieces also appeared on the Basic Set covers. The bottom right piece on the back cover was also featured on the Mass Combat cover. All three of the Pyramid Covers appear to be part of some multi-cover deal with Brandon Moore where the covers are also included as a full page within the magazine with no overlay text (good for printing/framing) as well as a short blurb directing people to Brandon's website.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.

Last edited by ericbsmith; 09-22-2016 at 08:23 AM.
ericbsmith is online now   Reply With Quote
Old 09-22-2016, 02:46 PM   #8
GM Joe
 
GM Joe's Avatar
 
Join Date: Oct 2014
Location: Chicagoland
Default Re: What changed in the updated version of How To Be a GURPS GM?

I like the GURPS Themed Adventure ad in the back. I think it's a good idea to show newcomers that GURPS has strong support for some....well, I guess they're calling them adventure themes.
__________________
GMing Since 1982.
GM Joe is offline   Reply With Quote
Reply

Tags
how to be a gurps gm

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:55 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.