Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-07-2018, 09:35 AM   #1
Jareth Valar
 
Join Date: Aug 2013
Default Quasi-real Tained By a Master

Question: Taking the access to Chi/Cinematic Skills away from TBaM and still requiring Special Training for most things TBaM allows. Would this be a viable advantage for a semi-realistic game (between realistic an cinematic/not quite action movie)? If so, what would it cost 15, 20, 10?

Thanks
Jareth Valar is offline   Reply With Quote
Old 03-07-2018, 09:53 AM   #2
Kelly Pedersen
 
Kelly Pedersen's Avatar
 
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: Quasi-real Tained By a Master

I lack the martial arts knowledge to judge whether such a trait would be realistic or not. However, for price, I can say that I wouldn't limit it much at all, compared to regular Trained by a Master. GURPS in general doesn't put much weight on "serves as a prerequisite" - since you have to pay points for the things it gives access to anyway, it's not that valuable on the base trait. And the other benefits of Trained By a Master (improved parries and Rapid Strikes, and various other halved penalties for cinematic techniques and various stunts) are all still worth a lot. I'd peg "Doesn't serve as a prerequisite for cinematic skills" as a -20% limitation on Trained By A Master.
Kelly Pedersen is offline   Reply With Quote
Old 03-07-2018, 10:12 AM   #3
Fred Brackin
 
Join Date: Aug 2007
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Jareth Valar View Post
Question: Taking the access to Chi/Cinematic Skills away from TBaM and still requiring Special Training for most things TBaM allows. Would this be a viable advantage for a semi-realistic game (between realistic an cinematic/not quite action movie)? If so, what would it cost 15, 20, 10?

Thanks
Inability to use the Cinematic Skills covered by TBAM is the Mundane Background Disad and worth -10.
__________________
Fred Brackin
Fred Brackin is online now   Reply With Quote
Old 03-07-2018, 10:16 AM   #4
Phantasm
 
Phantasm's Avatar
 
Join Date: Jun 2006
Location: On the road again...
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Fred Brackin View Post
Inability to use the Cinematic Skills covered by TBAM is the Mundane Background Disad and worth -10.
Because of that, I'd price a "No Access to Cinematic Skills" Accessibility limitation at -10%.
__________________
"Life ... is an Oreo cookie." - J'onn J-onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
Phantasm is online now   Reply With Quote
Old 03-07-2018, 11:07 AM   #5
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Quasi-real Tained By a Master

Actually, I think that Trained By a Master without the ability to learn Cinematic Skills or Perks should be -30%.
AlexanderHowl is offline   Reply With Quote
Old 03-07-2018, 11:13 AM   #6
Gnome
 
Join Date: Feb 2011
Location: Cambridge, MA
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Kelly Pedersen View Post
I lack the martial arts knowledge to judge whether such a trait would be realistic or not. However, for price, I can say that I wouldn't limit it much at all, compared to regular Trained by a Master. GURPS in general doesn't put much weight on "serves as a prerequisite" - since you have to pay points for the things it gives access to anyway, it's not that valuable on the base trait. And the other benefits of Trained By a Master (improved parries and Rapid Strikes, and various other halved penalties for cinematic techniques and various stunts) are all still worth a lot. I'd peg "Doesn't serve as a prerequisite for cinematic skills" as a -20% limitation on Trained By A Master.
What about the reverse? How much should an advantage cost that only gives access to chi/cinematic skills, perks and techniques, but doesn't halve penalties for rapid strikes and multiple parries?
Gnome is offline   Reply With Quote
Old 03-07-2018, 11:50 AM   #7
Fred Brackin
 
Join Date: Aug 2007
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Phantasm View Post
Because of that, I'd price a "No Access to Cinematic Skills" Accessibility limitation at -10%.
Only a stupid person would buy it at that price. He could just take TBAM at 30 pts and Mundane Background at -10 and use pricing of items in the Basic Set.
__________________
Fred Brackin
Fred Brackin is online now   Reply With Quote
Old 03-07-2018, 11:59 AM   #8
Gnome
 
Join Date: Feb 2011
Location: Cambridge, MA
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Fred Brackin View Post
Only a stupid person would buy it at that price. He could just take TBAM at 30 pts and Mundane Background at -10 and use pricing of items in the Basic Set.
In my experience, most PCs take the maximum number of disadvantages, so this would be a reshuffling of points but not a savings.
Gnome is offline   Reply With Quote
Old 03-07-2018, 12:03 PM   #9
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Fred Brackin View Post
Only a stupid person would buy it at that price. He could just take TBAM at 30 pts and Mundane Background at -10 and use pricing of items in the Basic Set.
No he can't. Or rather, he can, but it renders TBaM completely ineffective; mundane background means that your non-mundane advantages cannot be used. "You can have supernatural advantages, but you can neither use them nor learn any skills that would allow you to use them".
__________________
My GURPS site and Blog.

Last edited by Anthony; 03-07-2018 at 12:06 PM.
Anthony is online now   Reply With Quote
Old 03-07-2018, 12:10 PM   #10
Fred Brackin
 
Join Date: Aug 2007
Default Re: Quasi-real Tained By a Master

Quote:
Originally Posted by Anthony View Post
No he can't. Or rather, he can, but it renders TBaM completely ineffective; mundane background means that your non-mundane advantages cannot be used. "You can have supernatural advantages, but you can neither use them nor learn any skills that would allow you to use them".
Supernatural advantages are denoted by the "lightning bolt" icon. Trained By A Master shows only the icon for "Mental".
__________________
Fred Brackin
Fred Brackin is online now   Reply With Quote
Reply

Tags
martial arts

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:33 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.