06-22-2019, 10:22 PM | #1 |
Join Date: Oct 2010
Location: earth....I think.
|
Pressure Points No Vitals!
So I noticed something recently, Martial artists can't use pressure points against vitals because to use pressure points you must first attack with karate (at -2) and there are no weapons available that can do piercing or impaling damage and be used with the karate skill, making most of pressure point usefulness pointless.
in regular GURPS you have lethal strike on page 404 of campaigns but nothing of the sort for DFRPG. Or did I miss it? |
06-22-2019, 10:41 PM | #2 | |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Pressure Points No Vitals!
Quote:
I would change "other attacks cannot target the vitals" to "other attacks do not cause increased wounding". That still leaves some purpose (increased knockdown), though it's mostly pointless. |
|
06-23-2019, 07:59 AM | #3 | ||||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
|
Re: Pressure Points No Vitals!
Quote:
Quote:
Quote:
Quote:
|
||||
06-23-2019, 08:32 AM | #4 |
Join Date: Oct 2010
Location: earth....I think.
|
Re: Pressure Points No Vitals!
The problem is that no where in DFRPG is such a thing mentioned.
|
06-23-2019, 10:03 AM | #5 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
|
Re: Pressure Points No Vitals!
Yes, hence "it's another stealth optional rule slip in from"...
There are several in DF where assumptions are made using rules from outside of Basic and DF and a couple in DFRPG. My guess? It's how Kromm runs his game and he's done it that way for so long he forgot it wasn't RAW and thus forgot to nudge the rules in DFRPG when he wrote it. I'd say submit it as an errata request for DFRPG. Actually.... it might already be in the errata'd new version. Have to wait until I get it to see. |
06-23-2019, 10:16 AM | #6 | |
Join Date: Aug 2008
|
Re: Pressure Points No Vitals!
Quote:
That said, if I were GMing a DFRPG monk...err...martial artist, I'd invoke the rule from MA.
__________________
Buy My Stuff! Free Stuff: Dungeon Action! Totem Spirits My Blog: Above the Flatline. |
|
06-23-2019, 11:13 AM | #7 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
|
Re: Pressure Points No Vitals!
Quote:
Oops, nevermind, I just looked up what the errata was and this isn't in the brief description... looks like this needs to be submitted. http://forums.sjgames.com/showthread...44#post2247944 |
|
06-25-2019, 07:41 PM | #8 |
Join Date: Oct 2010
Location: earth....I think.
|
Re: Pressure Points No Vitals!
I submitted the errata, mean while I found the power up for martial artists in a pyramid article:
3/61 page 12: Master of Lethal Strikes 4 pts. converts your unarmed strikes from crushing to piercing attacks. -1 to damage, requires hand wear with individual fingers. |
06-26-2019, 06:40 AM | #9 |
Join Date: Sep 2004
Location: Montréal, Québec
|
Re: Pressure Points No Vitals!
Lacking any applicable printed rules within DFRPG, I’d say the specific trumps the general, and the cinematic ability Pressure Points can target vitals at -5. The injury modifier is based on pi or imp damage type, so no x3, though.
A stricter GM could make the case that potential unlisted powers, spells and magic items could empower a delver to perform pi or imp karate attacks (Catfolks can use cut Karate attacks, after all) and this this bit applies to these rare cases. That seems like a very boring interpretation, but would at potentially open the door to combat acupuncture.
__________________
Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
06-26-2019, 07:36 AM | #10 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Re: Pressure Points No Vitals!
The specific is meant to trump the general. The idea is that you can thump people for your usual crushing damage, and take an extra -5 to hit (-3 for vitals, -2 for Pressure Points) to give a HT penalty. If it bugs you, change "Other damage types cannot target the vitals." to "Other damage types get no special benefits."
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|