Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-11-2012, 08:03 PM   #1
Derago
 
Derago's Avatar
 
Join Date: Dec 2006
Location: Madison, AL
Default Tank (military-type) question

In high-tech, it lists the rate of turret rotation (for the Panzer 4 and Sherman), but what if you also want to rotate the hull do as to bring the canon around quicker? How fast can the tanks pivot in place?

I don't remember there being a way to calculate that even on 3e.
Derago is offline   Reply With Quote
Old 07-11-2012, 08:24 PM   #2
Mr Frost
 
Join Date: Sep 2004
Location: Here .
Default Re: Tank (military-type) question

It's pretty damned fast .

I'd say at least the the length of the tank in yards times 3 {which is Pi in G.U.R.P.S. ;P} divided by twice the tanks' Accelleration {you're moving each track in opposite directions but the net result adds up} in seconds for a full 360° , but from what I've seen it could be even faster .

It was a common tactic for Tigers .
__________________
7 out of 10 people like me ,
I'm not going to change for the other 3 !

Last edited by Mr Frost; 07-11-2012 at 08:26 PM. Reason: thought I saw Elvis .
Mr Frost is offline   Reply With Quote
Old 07-11-2012, 09:36 PM   #3
Derago
 
Derago's Avatar
 
Join Date: Dec 2006
Location: Madison, AL
Default Re: Tank (military-type) question

Quote:
Originally Posted by Mr Frost View Post
It's pretty damned fast .

I'd say at least the the length of the tank in yards times 3 {which is Pi in G.U.R.P.S. ;P} divided by twice the tanks' Accelleration {you're moving each track in opposite directions but the net result adds up} in seconds for a full 360° , but from what I've seen it could be even faster .

It was a common tactic for Tigers .
So working with a panzer 4:
Length = 19.25 ft / 3.3 = 5.8 USA
5.8 x 3.14 = 18.212
18.212 x 4 (Accel is 2) = 72.85... Degrees per second?
So basically one hex face per turn...

Looks good as far as being easily playable, but seems to quick for a WWII tank. Maybe use half accel since the same engine is still controlling both tracks?
Derago is offline   Reply With Quote
Old 07-11-2012, 10:30 PM   #4
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Tank (military-type) question

Not all tanks can pivot in place, depending on their steering mechanism. According to wikipedia, the Sherman didn't have that capability. Can't tell whether the Panzer IV did, though it's mentioned that the Panther could.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 07-12-2012, 04:36 AM   #5
smurf
Banned
 
Join Date: Jun 2005
Location: Bristol
Default Re: Tank (military-type) question

Quote:
Originally Posted by Ulzgoroth View Post
Not all tanks can pivot in place, depending on their steering mechanism. According to wikipedia, the Sherman didn't have that capability. Can't tell whether the Panzer IV did, though it's mentioned that the Panther could.
Only the Panther had neutral steer if IIRC.

But from the Stug III with Witman and co they used to turn the tank and turret to get on target more quickly.

Also tank fighting was different in various countries. Germans used to fire one shot and move where as the Russians used a 3 shots and move. German Command tanks were easily targeted by anti tank hunters.

British had a baptism of fire with their tanks. Many were woefully underpowered or underguned. The Mathilda II was one of the toughest (not compared to a KV1) and the Churchill IV had great climbing abilities.

Eventually it came down to brutal production of the M4 Shermans and T-34s. There were good Panzer IVs but their later production was insane bigger fuel tanks over bigger ammo bins. Some training waned too, when Tigers would turn to leave an engagement rather than reverse out due to in experienced crews.
smurf is offline   Reply With Quote
Old 07-12-2012, 01:57 PM   #6
Phoenix_Dragon
 
Phoenix_Dragon's Avatar
 
Join Date: Apr 2005
Default Re: Tank (military-type) question

Quote:
Originally Posted by smurf View Post
But from the Stug III with Witman and co they used to turn the tank and turret to get on target more quickly.
Erm... I kinda doubt that, seeing as the Stug III doesn't have a turret :) It's got a casemate-mounted gun.

I imagine the turning of the tank to speed target acquisition is largely a side-effect of how you want to turn your tank to face any serious threat, anyway. The front armor is the thickets, and you usually want your heaviest armor toward the enemy.
Phoenix_Dragon is offline   Reply With Quote
Reply

Tags
combat rules, house rules, vehicle, wwii


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:27 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.