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Old 11-01-2015, 11:42 PM   #1
Vernon King Avaritt III
 
Join Date: May 2015
Default Retributive Defense

I have a character in Supers called Big Payback who has the power of Retributive Defense. That is if you attack him with an physical attack (eg. Fireball; punch etc..) part or all of the attack will return to and damage the attacker.
Retributive Defense Percent Return Damage Points
1 25 100
2 50 200
3 75 300
4 100 400

Do you have a better way to do this. Or is it too unbalancing.
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Old 11-01-2015, 11:50 PM   #2
Phantasm
 
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Default Re: Retributive Defense

Normally, DR with the Reflection modifier would do this... However, that's not based off a percentage of the damage, but raw numbers; Reflective DR 25 would reflect all the damage up to 25 damage back at the attacker, with the excess affecting you.

Not really sure what you're going for here, though... if someone hits you with an 87 point damage attack, you're reflecting 22, 44, 66, or 87 damage, while if someone hits you with a 12 point damage you're reflecting 3, 6, 9, or 12 damage?
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Last edited by Phantasm; 11-02-2015 at 02:37 AM.
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Old 11-02-2015, 12:26 AM   #3
Vernon King Avaritt III
 
Join Date: May 2015
Default Re: Retributive Defense

You got it maybe you could use a Reflection DR for 25%; 50%; 75%
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Old 11-02-2015, 02:15 PM   #4
Poonbahbah
 
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Default Re: Retributive Defense

I was thinking this sounds a lot like injury tolerance: damage reduction, from powers. Only negated damage is reflected back at the attacker instead of well negated. So maybe a modifier of some sort on that would be appropriate?
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