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Old 02-19-2019, 03:57 AM   #221
Wulfnor
 
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Default The Fantasy Trip

Greetings,
I use to roleplay using this system back in the late 70's and early 80's. Anyone here have any interest in playing a game here? Or at some other online Pbp gaming site?
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Last edited by Wulfnor; 02-19-2019 at 12:18 PM.
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Old 02-19-2019, 07:25 AM   #222
PBarone714
 
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Default Re: Meta: LOOKING FOR PLAYERS

Hello,
I would be interested in playing TFT. I don’t own the game.

Paolo
PBarone714@gmail.com
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Old 02-19-2019, 07:51 AM   #223
Andrew Hackard
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Default Re: Meta: LOOKING FOR PLAYERS

Reminder to all posters: This thread is for GMs to recruit players for PBP games in this forum. Players may respond to calls in this thread, but posting an "I'm looking for a GM and a game" is not allowed.

If your post does not fit all the above categories, post it to the Gamer Finder forum instead, after reading the rules of that forum.
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Old 02-21-2019, 07:36 PM   #224
Wulfnor
 
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Default Re: Meta: LOOKING FOR PLAYERS

Quote:
Originally Posted by Andrew Hackard View Post
Reminder to all posters: This thread is for GMs to recruit players for PBP games in this forum. Players may respond to calls in this thread, but posting an "I'm looking for a GM and a game" is not allowed.
Is this in response to my post above. I guess I didn't make myself clear enough. Yes, I would be GMing the game. I thought with a post titled "Meta: LOOKING FOR PLAYERS". I thought that would be self-evident.
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Old 02-22-2019, 07:38 AM   #225
ericthered
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Default Re: Meta: LOOKING FOR PLAYERS

Quote:
Originally Posted by Wulfnor View Post
Is this in response to my post above. I guess I didn't make myself clear enough. Yes, I would be GMing the game. I thought with a post titled "Meta: LOOKING FOR PLAYERS". I thought that would be self-evident.

I'm always up for a play by post, if the genre is right. What sort of game are you thinking of?
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Old 02-24-2019, 01:31 AM   #226
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Default Re: Meta: LOOKING FOR PLAYERS

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Originally Posted by ericthered View Post
I'm always up for a play by post, if the genre is right. What sort of game are you thinking of?
Greetings ericthered, thank you for your interest. Just to be sure, you know I'm going to be running a 'The Fantasy Trip' game, right? I say this because a potential player from here messaged me concerning my initial post here. We had messeged back in forth a few times concerning the game I wanted to run. Before he realized I wasn't running a GURPS game. Though never had I once mentioned GURPS anywhere! With you mentioning the word 'genre', I'm thinking perhaps you could be making the same mistake as well. But since you asked.

The type of setting I'm going to be running is called a 'Points of Light' Campaign. Where the overall idea is that the the game world is populated by a small number of intelligent races. A handful of generations before war plagues and other agents of mass death have laid low the populations of kingdoms and empires. So they are a mere small fraction of what they use to be. Thus having left behind numerous ruins across the face of the world, and so on. But one of the key conceits about this world is simply this: Civilized folk live in small, isolated "points of light" scattered across a big, dark, dangerous world.

Most of the world is monster-haunted wilderness. The centers of civilization are few and far between, and the world isn't carved up between nation-states that jealously enforce their borders. A few difficult and dangerous roads tenuously link neighboring cities together, but if someone stray from them they will quickly find themselves immersed in goblin-infested forests, haunted barrowfields, desolate hills and marshes, and monster-hunted badlands. Anything could be waiting down that old overgrown dwarf-built road: a den of ogre marauders, a forgotten tower where a lamia awaits careless travelers, a troll's cave, a lonely human village under the sway of a demonic cult, or a black wood where shadows and ghosts thirst for the blood of the living.

Given the perilous nature of the world around the small islands of civilization, many adventures revolve around venturing into the wild lands. For example:

Roads are often closed by bandits, marauders such as goblins or orcs, or hungry monsters such as griffons or dragons. The simple mission of driving off whomever or whatever is preying on unfortunate travelers is how many young heroes begin their careers.

Since towns and villages do not stay in close contact, it's easy for all sorts of evils to befall a settlement without anyone noticing for a long time. A village might be terrorized by a pack of werewolves or enslaved by an evil wizard, and no one else would know until adventurers stumbled into the situation.

Many small settlements and strongholds are founded, flourish for a time, and then fall into darkness. The wild lands are filled with forgotten towers, abandoned towns, haunted castles, and ruined temples. Even people living only a few miles away from such places might know them only by rumor and legend.

The common folk of the world look upon the wild lands with dread. Few people are widely traveled—even the most ambitious merchant is careful to stick to better-known roads. The lands between towns or homesteads are wide and empty. It might be safe enough within a day's ride of a city or an hour's walk of a village, but if someone go beyond that, they are taking their own life into their hands. People are scared of what might be waiting in the old forest or beyond the barren hills at the far end of the valley, because whatever is out there is most likely hungry and hostile. Striking off into untraveled lands is something only heroes and adventurers do.

Another implication of this basic conceit of the world is that there is very little in the way of authority to deal with raiders and marauders, outbreaks of demon worship, rampaging monsters, deadly hauntings, or similar local problems. Settlements afflicted by troubles can only hope for a band of heroes to arrive and set things right. If there is a kingdom beyond the town's walls, it's still largely covered by unexplored forest and desolate hills where evil folk gather. The king's soldiers might do a passable job of keeping the lands within a few miles of his castle free of monsters and bandits, but most of the realm's outlying towns and villages are on their own.

In such a world, adventurers are aberrant. Commoners view them as brave at best, and insane at worst. But such a world is rife with the possibility for adventure, and no true hero will ever lack for a villain to vanquish or a quest to pursue. The PCs will have grown up together in a settlement that is one of those few 'Points of Light'.
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Old 02-24-2019, 05:09 AM   #227
ericthered
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Default Re: Meta: LOOKING FOR PLAYERS

Quote:
Originally Posted by Wulfnor View Post
Greetings ericthered, thank you for your interest. Just to be sure, you know I'm going to be running a 'The Fantasy Trip' game, right? I say this because a potential player from here messaged me concerning my initial post here. We had messeged back in forth a few times concerning the game I wanted to run. Before he realized I wasn't running a GURPS game. Though never had I once mentioned GURPS anywhere! With you mentioning the word 'genre', I'm thinking perhaps you could be making the same mistake as well. But since you asked.
That is indeed the case. I looked at your post, and since you didn't mention a specific game, I assumed Gurps. I do not have TFT, and don't really intend to. You may wish to edit your (now out of context) first post to include a game system.

Too bad.
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Old 02-24-2019, 12:18 PM   #228
Wulfnor
 
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Default Re: Meta: LOOKING FOR PLAYERS

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Originally Posted by ericthered View Post
That is indeed the case. I looked at your post, and since you didn't mention a specific game, I assumed Gurps. I do not have TFT, and don't really intend to. You may wish to edit your (now out of context) first post to include a game system.

Too bad.
My first post, #221, has 'The Fantasy Trip' in the title. In my post I mention playing it in the late 70's and early 80's. GURPS wasn't first published until 1986. So one would think if someone read that. They would know what I wanted to GM was not a GURPS Game! Paolo, the first to respond, seem not to have any trouble comprehending that.
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Old 02-24-2019, 04:54 PM   #229
PBarone714
 
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Default Re: Meta: LOOKING FOR PLAYERS

Looking for players for online GURPS Space game. 200 point characters. -100 Disadvantages. -5 Quirks. TL 10
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Old 02-24-2019, 05:06 PM   #230
Andrew Hackard
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Default Re: Meta: LOOKING FOR PLAYERS

Quote:
Originally Posted by Wulfnor View Post
Is this in response to my post above.
No, it was in response to several posts that I deleted from the thread. I'm sorry for the confusion.

Quote:
Originally Posted by Wulfnor View Post
My first post, #221, has 'The Fantasy Trip' in the title. In my post I mention playing it in the late 70's and early 80's. GURPS wasn't first published until 1986. So one would think if someone read that. They would know what I wanted to GM was not a GURPS Game! Paolo, the first to respond, seem not to have any trouble comprehending that.
Not everyone pays attention to post titles, so it's good practice to put all relevant information in the body of your post to make it easy for potential players to opt in (or out).
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