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Old 10-06-2012, 12:54 PM   #1
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Default Super ST for Innate Melee

How do I get GCA to use Super ST in calculating innate attacks that have the ST melee modifier?
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Old 10-07-2012, 03:35 AM   #2
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Default Re: Super ST for Innate Melee

I'm not current on the various bits and pieces, but perhaps just update damagebasedon() to reference the Super ST?
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Old 10-08-2012, 07:48 PM   #3
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Default Re: Super ST for Innate Melee

I think specifically damagebasedon(ST:Super-Effort Striking ST) should do it.
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