11-02-2017, 08:33 PM | #1 |
Join Date: Feb 2016
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A Quick Question about Reliable
I was just curious if the Reliable Enhancement could be used to enhance the accuracy of Innate Attacks with the Melee Limitation? In Powers (p. 109), it says that ranged attacks use the Accuracy Enhancement instead of the Reliable Enhancement, but it says nothing about melee attacks. It also says that the Reliable Enhancement is treated as Talent on the same page and, under the Powering Up section of Innate Attacks (p. 55 of Powers), it says that Talent gives a bonus to hit. In Characters (p. 112), it also states that melee attacks lack Accuracy, so they could not benefit from the Accuracy Enhancement. So, could an Innate Attack with the Melee Limitation receive the Reliable Enhancement to give a bonus to hit?
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11-02-2017, 08:35 PM | #2 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: A Quick Question about Reliable
No, ACC is a trait possessed by ranged weapons so that enhancement helps them be competitive.
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11-02-2017, 09:34 PM | #3 |
Join Date: Feb 2016
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Re: A Quick Question about Reliable
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11-03-2017, 03:48 AM | #4 | |
Join Date: Jun 2006
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Re: A Quick Question about Reliable
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As is so often the case, these rules were not written for rules lawyers, but if you need a defense against one *all* Modifiers are explicitly called out as subject to GM vetting for ridiculous combinations or abuses right where they are introduced (last paragraph of B 101).
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11-03-2017, 04:30 AM | #5 | ||
Join Date: Sep 2007
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Re: A Quick Question about Reliable
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Last edited by Anaraxes; 11-03-2017 at 06:46 AM. |
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11-03-2017, 06:47 AM | #6 | |
Join Date: Jul 2009
Location: UK
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Re: A Quick Question about Reliable
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11-03-2017, 08:59 AM | #7 |
Join Date: Feb 2016
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Re: A Quick Question about Reliable
Good balance? Just like with the Balance Quality of normal weapons?
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11-03-2017, 11:46 AM | #8 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: A Quick Question about Reliable
Going by the RAW? Reliable is only forbidden to ranged attacks. Since it can be used to offset the common penalties of Rapid Strike and Deceptive Attack, it does seem to fit the intended purpose of the enhancement, as well.
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11-03-2017, 11:55 AM | #9 | |
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(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: A Quick Question about Reliable
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Accuracy gives a +1 after a turn of aiming, but doesn't have a maximum cap. Reliable gives a +1 like a talent, but caps at 10. Personally, I have no problem adding Reliable to Melee Attacks (or, at +10%, Ranged Attacks to reflect inherently accurate attacks when "no die roll required" doesn't feel appropriate). I would also allow Accuracy on a Melee attack, to give its bonus after an evaluate maneuver. And, yes, Reliable is a good way of breaking some powers to be too powerful. But, from the same angle, it's also a good way of emulating some abilities that you see in fiction that just work until the plot demands it doesn't. |
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