10-28-2020, 08:24 AM | #21 | |
Join Date: Mar 2013
|
Re: Thoughts on "Intimidation" in GURPS
Quote:
NPCs are merely a figment of the GM's mind. The GM knows if they succeeded or not. Just as a PC shouldn't know if he succeeded or not in an intimidation roll, because the GM should be rolling this privately.
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
|
10-28-2020, 05:46 PM | #22 | |
Join Date: Jun 2010
Location: Dreamland
|
Re: Thoughts on "Intimidation" in GURPS
Quote:
I'm fairly certain PCs and NPCs know if they succeed or fail their side of the contest, at the very least. If I'm a PC and I roll Intimidation, I can tell the GM I succeeded by 3 but I won't know the NPC succeeded Will by 5 and wasn't successfully influenced. |
|
10-28-2020, 06:32 PM | #23 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Thoughts on "Intimidation" in GURPS
Broadly speaking, intimidation is a negotiation in which you are asserting "If you do what I want, I won't hurt you". The target of intimidation then has to evaluate six things:
|
10-29-2020, 10:24 PM | #24 |
Join Date: Aug 2018
|
Re: Thoughts on "Intimidation" in GURPS
1) wanting to get some temporary disadvantage discounts
2) wanting to make selective effect less costly by taking a limited enhancement (like Costs Fatigue) and not having Selectivity to turn the enhancement off 3) interpreting Selective Effect as just "who sees my altered beauty" rather than "able to set variable beauty levels for different people" |
11-01-2020, 06:14 PM | #25 | |
Join Date: Jun 2010
Location: Dreamland
|
Re: Thoughts on "Intimidation" in GURPS
Quote:
|
|
Thread Tools | |
Display Modes | |
|
|