08-24-2017, 02:30 PM | #1 |
Join Date: Aug 2004
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Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
One important focus of the Dungeon Fantasy Roleplaying Game is "grab and go" -- the idea that you can pull out the materials, sit down, and start playing right away. In that vein, Pyramid #3/106: Dungeon Fantasy Roleplaying Game II aims to help by giving the players and GM simple, straightforward options for everything from equipping the heroes to trying to kill them later.
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08-24-2017, 03:31 PM | #2 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
So shineh. *_*
Edit: Damn it, Kromm, REALLY? GHOST COW? You're killing me. >_< Edit Edit: And that picture of me is entirely unflattering.
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08-24-2017, 03:37 PM | #3 |
Join Date: Jul 2015
Location: Phoenix, AZ
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
My eyes are burning out of my head... I got too much stuff to read... the DFRPG pdfs, the stuff I bought in the sale, this issue of pyramid... maybe I need to turn on that relaxing blue tint thing.
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08-24-2017, 04:22 PM | #4 |
Join Date: Aug 2008
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
Wait. Did Kromm make undead Gaur-dians? The ones that protect the ancient Ghalek artifact known as the Shee?
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08-24-2017, 07:00 PM | #5 |
Join Date: Nov 2006
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
I was thinking I might buy this because I am interested in the nonhuman dungeon designs because I enjoy different styles of dungeons. If there was an Egyptian, Arabian or other non European style dungeon I would really like it. But the ghost cow kind of slapstick stuff reminds me what DF is really about so I will pass on this one.
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08-24-2017, 07:41 PM | #6 | |
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Join Date: Aug 2004
Location: Rural Utah
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
Quote:
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08-24-2017, 07:48 PM | #7 |
Join Date: Sep 2004
Location: Canada
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
What is under discussion is not a "ghost cow" that goes moo and donkles a cow bell. It's also not called a "ghost cow" or "guar ghost" or anything else.
It's a vengeful spirit bison/aurochs/buffalo/etc, created when the animal is slain on sacred ground or when evil magic is used to slaughter whole herds. I appreciate that you're sensitive to the topic of humour in your fantasy gaming bdog, but perhaps stop to ask questions before you write something off that you might otherwise like?
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08-24-2017, 07:51 PM | #8 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
Quote:
Yup.
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08-24-2017, 08:37 PM | #9 | |
Join Date: Nov 2006
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
Quote:
I am still interested in the nonhuman dungeons though. Maybe I can stomach the ghost cow. |
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08-24-2017, 08:50 PM | #10 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/106: Dungeon Fantasy Roleplaying Game II
Quote:
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Tags |
dungeon fantasy, pyramid, pyramid 3/106 |
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