03-03-2016, 02:00 PM | #1 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Preliminary data file for GURPS ATE1: Wastelanders
http://mygurps.com/pics/GURPS_After_...stelanders.gdf
This is the GDF that I've been using in my own games. It basically has everything except the templates, because I prefer to do those manually anyway.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-03-2016, 02:01 PM | #2 |
Join Date: Aug 2004
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Re: Preliminary data file for GURPS ATE1: Wastelanders
Just noticed that I left ST:RP in there. You can delete that; it isn't necessary now that AD:Radiation Points calculates its own bonus.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-03-2016, 02:46 PM | #3 |
Join Date: Mar 2008
Location: Mission Tx
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Re: Preliminary data file for GURPS ATE1: Wastelanders
I noticed you did not have the talents Craftiness or Driver's Reflexes. I have them typed up and could paste them into this thread if you like. One question on Driver's Reflexes. Should it list each specialty (SK:Boating (Motorboat)) or just the base skill (SK:Boating)?
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03-03-2016, 02:51 PM | #4 | ||
Join Date: Aug 2004
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Re: Preliminary data file for GURPS ATE1: Wastelanders
Quote:
Quote:
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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03-05-2016, 08:36 PM | #5 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Preliminary data file for GURPS ATE1: Wastelanders
Huh, I also coded the Armor: Cheap modifier to give +1 DR instead of -1 DR. Oops again.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-05-2016, 11:17 PM | #6 | |
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: Preliminary data file for GURPS ATE1: Wastelanders
I'll wait until templates get added. I'm the exact opposite from PK. I can't make heads or tails of the proper template format in the books and prefer to let GCA present it to me.
For that matter I'm still waiting for the data file for GURPS Supers to get finished.
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03-06-2016, 07:09 AM | #7 |
Join Date: Mar 2008
Location: Mission Tx
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Re: Preliminary data file for GURPS ATE1: Wastelanders
PK,
You might want to add the following to the advantages. Code:
Extra RP, 1/2, page(ATE1:24), mods(Extra RP), initmods(Affects displayed RP score, +0%, shortname(Affects RP), gives(+Owner::Level to ST:RP), group(Extra RP), description(This modifier causes the Extra RP advantage to affect the displayed attribute score. If you don't wish this advantage to affect the displayed score remove this modifier.)), description(The Extra RP advantage allows you to take extra levels of the attribute which you can then apply enhancements and limitations to. The "Affects displayed score" modifier causes the Extra RP advantage to affect the displayed attribute score. If you don't wish this advantage to affect the displayed score remove that modifier.)
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03-06-2016, 09:22 AM | #8 |
Join Date: Aug 2004
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Re: Preliminary data file for GURPS ATE1: Wastelanders
Oh, I'm leaving that firmly in y'all's hands. As I said, I don't use coded templates, so what I have here is already just about everything I need. I've been using this for years with no real changes. :)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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after the end |
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