10-20-2019, 02:59 AM | #11 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS High-Tech: Electricity and Electronics
Quote:
I wrote a review here https://refplace.blogspot.com/2019/1...icity-and.html And you can as always check out the preview PDF which includes a tab;e of contents for more details. Smart phones are in there and a whole lot of other stuff.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-20-2019, 03:38 AM | #12 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS High-Tech: Electricity and Electronics
There's update material in it. But it also has a lot of historical material for technologies that are no longer used or that were never fully developed, and a lot of devices that there wasn't room for in High-Tech.
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Bill Stoddard I don't think we're in Oz any more. |
10-20-2019, 01:04 PM | #13 |
Join Date: Mar 2013
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Re: GURPS High-Tech: Electricity and Electronics
Ok, thx, so it looks like worth of my money :)
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10-20-2019, 04:23 PM | #14 |
Join Date: Jul 2016
Location: a flyover state
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Re: GURPS High-Tech: Electricity and Electronics
Cool supplement!
Trying to understand the entry for Stun Baton on page 51. The TL 6 cattle prod has a linked affliction with HT-3. The table entry for the TL 7 Stun Baton shows a linked affliction at HT-1 with the armor divisor. The notes entry below the table for Stun Baton says there is a HT-3 roll. Is this a typo or are the entries in the table and in the notes referring to different HT rolls? If a typo, which HT modifier is correct? If different HT rolls, what HT roll am I forgetting about? Thanks! |
10-24-2019, 11:33 AM | #15 |
Join Date: Jul 2008
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Re: GURPS High-Tech: Electricity and Electronics
I'm having difficulties quite early on, p11:
"A tiny mirror that deflects a beam of light replaces the pointer, for greatly increased sensitivity (treat as cutting edge; see p. 8)." Both the second clause and the parenthetical are confusing. The description doesn't tell us anything about the increased sensitivity's effects unless reading telegraph signals is all that does. And while 'treat as cutting edge' is clear enough on its own the context suggests it should address the sensitivity, which it doesn't...
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
10-24-2019, 01:19 PM | #16 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS High-Tech: Electricity and Electronics
Quote:
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Bill Stoddard I don't think we're in Oz any more. |
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10-24-2019, 01:43 PM | #17 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS High-Tech: Electricity and Electronics
Quote:
I think the HT-1 is if have armor since it has a 0.5 AD and the HT-3 for no armor. On the other hand DR from armor would already affect a Resistance roll so maybe just go wit the HT-3 roll which seems about right. Actual stun batons are very powerful, more so than the typical stun gun a civilian can purchase in most US states.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-24-2019, 06:35 PM | #18 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS High-Tech: Electricity and Electronics
The issue is mainly that I haven't time to dig out High-Tech itself and check the stats there. I suspect that we have an editing error in which the line entry was changed but the footnote wasn't, as they really ought to match.
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Bill Stoddard I don't think we're in Oz any more. |
10-24-2019, 06:43 PM | #19 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS High-Tech: Electricity and Electronics
Quote:
Maybe this will help. 6 Cattle Prod – 1d-3 burn 1 0 2 3 49 linked HT-3 aff [4] 7 Stun Baton – sw-1 cr C, 1 0 1.5 6 49 or – thr-1 cr C, 1 0 – 6 linked HT-1(0.5) aff [1] Note [1] On a failed HT-3 roll, .... No references to these details in the text description.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-24-2019, 06:53 PM | #20 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS High-Tech: Electricity and Electronics
Are those from HT: E&E, or from the primary HT book?
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Bill Stoddard I don't think we're in Oz any more. |
Tags |
electricity, high-tech |
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