Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Transhuman Space

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-17-2016, 03:29 PM   #11
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Bio-tech related Quirks and Perks

Quote:
Originally Posted by Astromancer View Post
Odd Dentation might be another good Quirk/Perk. If the character spends a lot of time in a Goth subculture, obvious fangs could be a perk. Mainly this would be a Quirk. Memorable to scary animalistic teeth, but without any added damage bonus.

Odd Dentation could also go with advantages like Sharp Teeth simply to show the downside of the enhanced/modified teeth.
I actually created a troll-human hybrid whose teeth would randomly come in as specialized human or in simple peg-like troll forms. To help his passing as ugly man, he would yank them out until each one was human.

Some tribes in Africa carved their teeth to points for a somewhat shark like look. Horrible for long term dental health, but whenever has culture and fashion cared about the long term?
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:03 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.