11-14-2017, 07:29 PM | #291 | |
Join Date: Jul 2008
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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A) In space, 'high traffic' means maybe there are ships close enough to see with the naked eye. Which is to say that at the very worst everything is still spaced out enough that the 'crowding' doesn't do anything. B) I'm pretty sure you won't find a single endorsement of an independent fleet totally composed of AI in the thread, barring some of those AIs being human-equivalent or better. C) Why do you think AIs perform threat identification purely by low-quality surface appearance? That might be close to fair for for day-after-tomorrow autonomous UCAVs, but now you're talking about spacefuture AIs used for autonomous police work. D) Would you really be using fighters for policing freighters anyway? Unless they've got magic scanners they can't really do anything except threaten to shoot people who get out of their lane. How would they identify a 'blockade runner' whose got a legit-looking ship and passing credentials?
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11-14-2017, 07:51 PM | #292 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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B): I am pretty sure I saw plenty of endorsements of a fleet composed of so few humans that there are none at the sharp edge except in the event of a fleet action and all recon being conducted by AI. Or in other words all the humans being so far away from the decision that they might as well be on the other side of the galaxy. C): There is no other way to conduct inspection but by surface appearance unless your sensors can penetrate the hull. D): An AI does not even know what "out of line" means.
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11-14-2017, 07:57 PM | #293 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Space] Fighter-to-ship ratio: what is it and why?
In the air, humans aren't any good at identifying things by visual recognition at the kinds of engagement ranges and speeds of air combat, they have to rely on radar and and IFF (and note that all of their weapons, even iron bombs, are now aimed by computers). Space combat is only going to be orders of magnitude farther and faster.
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11-14-2017, 08:12 PM | #294 | |||
Join Date: Jul 2008
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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Neither of which can actually do any inspections, since the things that need inspecting are inside the ships... EDIT: My point was that there's no 'blending with the crowd', you'll never be close enough to another vessel to produce any confusion. Quote:
EDIT: Also, what recon? Quote:
Whyever not? Computers have no problem understanding traffic control.
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11-14-2017, 08:15 PM | #295 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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11-14-2017, 08:20 PM | #296 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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11-14-2017, 08:20 PM | #297 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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11-14-2017, 08:26 PM | #298 | ||
Join Date: Jul 2008
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Re: [Space] Fighter-to-ship ratio: what is it and why?
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And you have to commit blatant violations of science for finding each other to be problem. Quote:
But you wouldn't need recon across that distance.
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11-14-2017, 08:35 PM | #299 |
Join Date: Aug 2007
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Re: [Space] Fighter-to-ship ratio: what is it and why?
I suspect it wouldn't be anywhere near as good a replacement in reality as it was in the simulation. That may not have been any fairer than Watson's appearance on Jeopardy.
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Fred Brackin |
11-14-2017, 08:39 PM | #300 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [Space] Fighter-to-ship ratio: what is it and why?
Quote:
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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