06-22-2019, 10:29 AM | #11 |
Join Date: Dec 2007
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Re: Trick Arrows: How to do it?
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06-22-2019, 11:41 AM | #12 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Trick Arrows: How to do it?
For a tech based solution I recommend The Arrow of Progress by Kelly Pedersen in Pyramid #3/96
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
06-22-2019, 04:24 PM | #13 | |
Join Date: Aug 2013
Location: Niterói, Rio de Janeiro, Brazil
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Re: Trick Arrows: How to do it?
Quote:
With those rules, we can have a ultra-tech bow, using ultra-tech warheads in arrows! Wow!
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“He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you.” |
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06-22-2019, 04:40 PM | #14 |
Join Date: Jun 2006
Location: On the road again...
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Re: Trick Arrows: How to do it?
What I've done with trick arrows is use the 18.5mm/12 gauge warheads from UT. Note that with the TL9 warheads, you don't need Gadgeteer, as you can invent TL9 gear at TL8 for double the cost with the right Engineer skills, plus the right Armoury, Electrician, Electronics Repair, Mechanic, and Chemistry skills. I'd even consider using the Inventor! wildcard skill, along with a Quirk stating "Inventor! Limited To Arrows".
To pay for them, I've always considered two levels of Signature Gear (Consumable) from Supers is enough to cover the arrows and replacements. You'll still need the facilities to make them, but given that -- unless you're doing superscience warheads like the Pym-particle enhanced "thousand arrows in one" arrow or Silver Age Green Arrow's canine-seeker arrow -- most of the designs are already in existence somewhere and just need to be adapted, making them Average complexity inventions
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting Last edited by Phantasm; 05-10-2021 at 10:53 AM. |
06-22-2019, 04:43 PM | #15 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Trick Arrows: How to do it?
Your welcome, though its the author who truly deserves the thanks.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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