11-21-2017, 03:10 PM | #121 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Gurps Vampire vs Hunter balance concerns.
Not just sex differences as I'm noticeably stronger than all my military brothers.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
11-21-2017, 03:16 PM | #122 | |
Join Date: Jul 2015
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Re: Gurps Vampire vs Hunter balance concerns.
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11-21-2017, 03:28 PM | #123 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Gurps Vampire vs Hunter balance concerns.
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11-21-2017, 05:52 PM | #124 |
Join Date: May 2017
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Re: Gurps Vampire vs Hunter balance concerns.
Then why bother mentioning "earning" abilities?
I agree with Sir_Pudding. Either swallow your pride and accept supernatural elements or leave the game - even if your character is perfectly mundane, you will not enjoy this campaign. |
11-21-2017, 07:36 PM | #125 | |
Join Date: Jul 2015
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Re: Gurps Vampire vs Hunter balance concerns.
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I know I won't enjoy this campaign. But it's not about me. I've already said that like 4 times in this topic. |
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11-21-2017, 07:47 PM | #126 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Gurps Vampire vs Hunter balance concerns.
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Personally, I think the best thing you can do to make the game more fun is to tell your group "Hey, folks, thanks very much for thinking of me, but I'm really not interested the whole concept of this game. I appreciate the idea that you won't play without me, but it's really not necessary. Just have the campaign, I'll do something else those nights, and maybe next campaign, I can pitch a concept I'm more into." Trust us, playing in a game where you actively hate the concept, and are contemptuous of the other players' concepts is not likely to be fun, either for you or for them. |
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11-21-2017, 08:58 PM | #127 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Gurps Vampire vs Hunter balance concerns.
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Because if they aren't, it isn't a job, it is a hobby and there isn't any point in it if you hate it. However for $20/hr I will happily play Cyborg Commando. There probably is a price point for FATAL but it might exceed the GDP of Nigeria. Last edited by sir_pudding; 11-21-2017 at 09:03 PM. |
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11-21-2017, 11:04 PM | #128 | |
Join Date: Sep 2004
Location: Medford, MA
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Re: Gurps Vampire vs Hunter balance concerns.
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Boge, you've mentioned the things you don't like...but could you say more what you do like? What power levels do you like? Also, do your fellow players like the genre and style of gaming that you like? |
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11-22-2017, 05:37 PM | #129 | |
Join Date: Jul 2015
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Re: Gurps Vampire vs Hunter balance concerns.
My friends are fully aware that I don't like vampire stuff. I've expressed it very strongly to them. They still want to play with me and will NOT play without me. I'm not going to take that away from them. Hell, I'll even ask them and see what they say just so I can prove it to you all...hopefully I can butter them up about it after...
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I recently had my highest point character in a fantasy Gurps. He was around 320. He just started to feel powerful and then we finished the campaign. I think around a 250 is a good "hero" character. You're more than capable, but not invulnerable. We all voted what we were going to play next. We all got to choose a campaign we'd roll off on to see what we'd play. I voted for that fantasy because my character was what I wanted him to be and I didn't get to play him that way. Sword mastery, 22, dual wielding, stealthy. I really like the stealthing and ranged attacks, usually with a bow. That doesn't work well when all your party members just HAVE to go in with you and they botch your hiding because one of them fails their roll. I like a versatile character and I like to do solo stuff or with just one other player. I like to create a realistic character with a strong personality and then see how he reacts and performs in the various situations you find yourself in in Gurps. If you don't stand any chance of getting out of a hairy situation, then it's no fun. If you can't fail in a hairy situation, then it's no fun. It's all about the deciding on the risks, seeing if you succeed or fail, then adapt to the results. I could deal with the environment and NPCs being supernatural, but I dislike the players being that way. From my experience more often than not, they seriously play out of character (apologies to you guys if you ever see and read this post...I guess it had to be said sometime). Without the fear of failing, they always act overly impulsive because they know they won't die and probably won't even get hurt because they have all these special powers and abilities. I like failing. I find that more interesting in Gurps. I like seeing the other players fail. There is a great line in the VtM book I was reading (trying to get more familiar with things). "Occasionally, characters will fall, and the fear of that occurring is essential to maintaining suspense during the game. If the players are not afraid of their character's taking damage from a fall, they will take all sorts of out-of-character risks." I belive it's actually talking about falling, but replace it with fail and that's how I heard it in my head. This happens in our gurps when our characters get too powerful. I try to stay in character as much as possible, but some of the other players don't do so good with this. It's especially bad when they have powers like with Vampire gurps or a Supers gurps. That's probably the biggest reason I'm not excited about this, that and I just never liked the vampire, werewolf thing. None of this will help anyone give me anymore advice. What advice to be given has been given and I've heard it. I'll do what I can. We're playing Friday, so most everything is already set and in place. I appreciate you guys for trying to help. I really don't want to post in this topic anymore, but some of you keep asking questions and I feel obligated to answer them. But I feel I've already answered everything and I'm just repeating myself now. Last edited by Boge; 11-22-2017 at 05:40 PM. |
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11-22-2017, 06:50 PM | #130 |
Join Date: Sep 2004
Location: Medford, MA
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Re: Gurps Vampire vs Hunter balance concerns.
Thanks for taking the time to answer Boge.
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