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Old 09-30-2012, 06:40 AM   #211
vierasmarius
 
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Join Date: Nov 2009
Location: Oregon
Default Re: ALT GURPS II: Last Gasp (new optional FP rules from Pyramid)

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Originally Posted by JCurwen3 View Post
Does that sound balanced / reasonable / too good / not good enough? Thoughts?
From a game-mechanical standpoint I wouldn't be opposed, but I'm not sure what it represents in real-world terms. If someone has no defense while Doing Nothing, it's generally a result of them not being in a combat mindset - ie, Mentally Stunned by Surprise or a similar situation. I suppose such a disarmed state might be more restful than if staying watchful for attack, but probably not on a scale that would matter for the second-by-second flow of GURPS combat. Based on Tactical Shooting, being in a Focused (threat level Orange) state costs 1 FP per 10 minutes on a failed Will roll. So for average folks, the difference between normal and heightened alert amounts to 1 AP every 12 seconds.
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fatigue, fatigue points, pyramid 3/44


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