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09-01-2014, 09:03 AM | #31 |
Join Date: Feb 2013
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
Or take limited use, daily?
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09-01-2014, 11:33 AM | #32 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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09-01-2014, 11:36 AM | #33 |
Join Date: Dec 2007
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
I see no way in which "legally dead" would be advantageous.
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09-01-2014, 11:56 AM | #34 | ||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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09-01-2014, 12:23 PM | #35 |
Join Date: Dec 2007
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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09-01-2014, 01:09 PM | #36 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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That sad part was I checked this morning since I realized I'd broken my own rule about posting when it was late... and this morning I still missed my error. >_< Hopefully this doesn't derail/confuse things too badly.
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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09-09-2014, 06:08 PM | #37 |
Join Date: May 2014
Location: Santos, Brazil
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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09-09-2014, 06:53 PM | #38 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
I said "basically errata". Look if you don't think the FAQ or Kromm's rulings count as "official", that's cool. If you don't want Zeroed to be useful, but still costs points for some reason that's also cool. Just be aware, that most of us probably do think that Kromm's rulings and the FAQ are helpful.
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advantage, advantage of the week, aotw, basic, identity, week, zeroed |
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