Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-11-2018, 10:50 AM   #19
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: The Fourth Attribute...

Quote:
Originally Posted by tbeard1999 View Post
So maybe TFT could use a “variable 4th attribute”. This would be dependent upon the campaign type. For instance, campaigns that want wizards to be weak and effete would have a “Mana” attribute to power spells. Campaigns that focus on rogues and thieves would add Manual Dexterity. Campaigns that are fighter intensive would add Health. High Tech campaigns might add Education (or talent points). Epic level games might add Hero Points. Etc.

Personally, I added them all! But it's not a bad idea to have a variable 4th attribute especially if we eventually have Sci-Fi or Modern variants, where ST won't be as important.
Chris Rice is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:08 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.