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Old 03-22-2012, 02:31 PM   #11
Kromm
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Default Re: Does Fit add to Bleeding rolls?

Good cardio fitness is exceptionally useful for stopping bleeding. To abridge a long, complicated subject: cardio fitness makes your blood healthier, too, reducing clotting times. The intervening steps to understanding this are a headache*, but it's safe to assume that good cardio health by definition boosts your odds of surviving a threat to the blood, blood vessels, heart, or lungs, and is also directly beneficial for the brain, liver, kidneys, spleen, and most other internal organs.

Since taking up a concerted programme of cardio exercise over four years ago, I bruise less easily and clot more quickly. I also catch fewer colds and don't suffer hangovers. For the ordinary non-athlete, this kind of fitness has a much higher ROI than, say, strength or speed training.



* Those interested in doing the reading should review the effects of exercise on bone health, and thus marrow and therefore platelet counts, and also the negative effects of abnormal fibrin deposition (basically, unhealthy, clogging plaques vs. useful, healing clots).
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Old 03-22-2012, 02:32 PM   #12
Peter Knutsen
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Default Re: Does Fit add to Bleeding rolls?

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Fit adds to HT rolls, bleeding rolls are HT rolls.
If that's interpreted too broadly, won't Fit end up doing a whole lot of things for 5 CP, compared to the 10 CP cost of +1 to HT?
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Old 03-22-2012, 02:37 PM   #13
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by Peter Knutsen View Post
If that's interpreted too broadly, won't Fit end up doing a whole lot of things for 5 CP, compared to the 10 CP cost of +1 to HT?
It doesn't effect HT-Based skill rolls (Sex Appeal, Hiking ect. and notably any skill "floated" to HT), Basic Move, FP, or any calculation based on HT (Temperature Tolerance, breath-holding times...).
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Old 03-22-2012, 02:38 PM   #14
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by Peter Knutsen View Post
If that's interpreted too broadly, won't Fit end up doing a whole lot of things for 5 CP, compared to the 10 CP cost of +1 to HT?
Fit is more expensive than HT! (HT +1 [10], FP -1[-3], Speed -0.25[-5]).
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Old 03-22-2012, 02:41 PM   #15
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by Anthony View Post
Fit is more expensive than HT! (HT +1 [10], FP -1[-3], Speed -0.25[-5]).
Throw Easy to Kill on there too, while your at it and suddenly "HT!" is absurdly cheap. Of course this requires that you define HT! as an allowable metatrait in the first place.
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Old 03-22-2012, 02:47 PM   #16
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Default Re: Does Fit add to Bleeding rolls?

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Throw Easy to Kill on there too, while your at it and suddenly "HT!" is absurdly cheap. Of course this requires that you define HT! as an allowable metatrait in the first place.
Easy to kill, Easy to subdue, and the remnants are free.
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Old 03-22-2012, 02:51 PM   #17
jeff_wilson
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by Ulzgoroth View Post
Easy to kill, Easy to subdue, and the remnants are free.
Why do you people persist in this pointless exercise?
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Old 03-22-2012, 02:53 PM   #18
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by Kromm View Post
Good cardio fitness is exceptionally useful for stopping bleeding.
Didn't realize it made that big a difference. Interesting fact to learn.

I think I'll go for a walk.
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Old 03-22-2012, 02:53 PM   #19
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by jeff_wilson View Post
Why do you people persist in this pointless exercise?
It amuses them? Regardless, I don't think Fit makes HT useless. Fit (or Very Fit) plus Rapid Healing does seem to make Very Rapid Healing even less attractive, though.
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Old 03-22-2012, 02:58 PM   #20
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Default Re: Does Fit add to Bleeding rolls?

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Originally Posted by sir_pudding View Post
It amuses them? Regardless, I don't think Fit makes HT useless. Fit (or Very Fit) plus Rapid Healing does seem to make Very Rapid Healing even less attractive, though.
No, not at all. Higher HT *IS* better. However, the increased fatigue recovery and +1 HT roles (consciousness check, survival rolls) make it a must for fighters and outdoorsmen (in fact, most adventurers in general). So much so that it's on most characters I generate to play if they're at all action oriented.
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