Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Ogre and G.E.V.

Reply
 
Thread Tools Display Modes
Old 11-30-2019, 12:49 PM   #31
Tony of TTT
 
Join Date: Sep 2018
Default Re: Ogre Battlefields on Warehouse 23

I'm a little confused over the rule book in Battlefields (v6.3) - is it different from the version in Battlebox (v6.2) ?

A quick scan through makes me think not but, if there are any changes, I'd like to know what they are.

Does anyone have a definite answer to this query, one way or the other ?

On the card thickness issue ...

I don't have ODE, just Battlefields plus the counters from 6th Ed & Reinforcements and consistency there is good so why the problem.

I didn't go for ODE simply because it was too big, far more than I'd ever use and a major problem for storing and accessing it easily in my limited space. I can see why, with so many counters, a small decrease in thickness could have made a major difference in both cost & weight though - surely those are good decisions.
Tony of TTT is offline   Reply With Quote
Old 11-30-2019, 01:47 PM   #32
Celjabba
 
Join Date: Sep 2006
Location: Luxembourg
Default Re: Ogre Battlefields on Warehouse 23

Battlefields KS arrived this week in Belgium.
Thanks !
Celjabba is offline   Reply With Quote
Old 11-30-2019, 04:39 PM   #33
GranitePenguin
Ogre Line Editor
 
GranitePenguin's Avatar
 
Join Date: Sep 2006
Location: Plainfield, IL
Default Re: Ogre Battlefields on Warehouse 23

Quote:
Originally Posted by Tony of TTT View Post
I'm a little confused over the rule book in Battlefields (v6.3) - is it different from the version in Battlebox (v6.2) ?

A quick scan through makes me think not but, if there are any changes, I'd like to know what they are.

Does anyone have a definite answer to this query, one way or the other ?
The main changes I'm aware of are the header page having Battlefields-specific content. There is a minor rules edit in section 2.x

2.01.2 has a new crater type (cold crater)
__________________
GranitePenguin
Ogre Line Editor

Last edited by GranitePenguin; 11-30-2019 at 05:00 PM. Reason: scanned both PDFs for changes
GranitePenguin is offline   Reply With Quote
Old 12-05-2019, 07:45 AM   #34
Tony of TTT
 
Join Date: Sep 2018
Default Re: Ogre Battlefields on Warehouse 23

Thanks GP.

I couldn't see any changes and just missed that one as I didn't realise that was a new item of terrain.

Tony of TTT
Tony of TTT is offline   Reply With Quote
Old 12-17-2019, 12:42 PM   #35
philreed
I do stuff and things.
 
philreed's Avatar
 
Join Date: Aug 2004
Default Re: Ogre Battlefields on Warehouse 23

Battlefields price increase coming in 2020:

http://www.sjgames.com/ill/archive/D...crease_In_2020
philreed is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:33 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.