11-30-2009, 07:49 AM | #21 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
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Bill Stoddard |
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12-01-2009, 01:35 PM | #22 |
Join Date: Jul 2005
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
And you don't really need super-light travel to get from wormhole to wormhole.
The Ariel in Mirror Dance takes 6 days to travel from Escobar to Jackson's Whole. The Saga Sourcebook says the Ariel has a total acceleration of 6G, and it's supposed to be fast in comparison to many of the stories' other ships. So either the stated time in Mirror Dance is wrong, the thrust value for the Ariel is wrong, or wormholes are astonishingly common. TWK
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TWK "When the human race is clocked on the stopwatch of history, it's a new record every time." |
12-02-2009, 07:49 PM | #23 |
Join Date: Dec 2008
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
It is wrong.
The entire Dendarii fleet covers 36 light-minutes in 12 hours decelerating to a dead stop in The Vor Game. That's 70 gravities, at least, sustained. The Ariel, meanwhile, leaves the main body of the fleet two hours or so from that point and arrives two hours early. I think that comes out to something around 100 gravities. You can also compare travel times and tight-beam times. Whatever Vorkosigan vessels are using, it's way more space opera than what's statted out. |
12-03-2009, 02:29 PM | #24 |
Join Date: Jul 2005
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
Thanks, Tel. I thought I'd seen someone mention it, but I didn't have the figures.
Well, I was already going to wing it. Vorkosigan ships travel at the speed of plot, after all. I think I'll require a Quick Contest of Piloting skill when two ships are trying to maneuver to change the distance between them, with a bonus of +1 to +2 for the faster ship. Speeds determined by the ship's intended role and load. Thus a fully-laden container ship is slow as Christmas while attack shuttles are fast enough to swarm it without much trouble; the challenge then is who can outshoot whom in point defense fire. That sort of thing. TWK
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TWK "When the human race is clocked on the stopwatch of history, it's a new record every time." |
12-07-2009, 09:29 AM | #25 |
Join Date: Jul 2009
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
Not to go too far OT but in-system travel times in the books seem to be more tightly coupled to the needs of a story than to physics. Ships capable of doing 70 - 100 gees can cross the Solar System in very short order which tends to mitigate against the many days it takes to go wormhole to wormhole in-system that LMB describes.
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12-07-2009, 09:41 AM | #26 | |
In Nomine Line Editor
Join Date: Aug 2004
Location: Frozen Wastelands of NH
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
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So if you see it, you might want to flip through the vignettes, at least, to see if they spark any, "Oh, so that's how to do a game" thoughts? Since, well, that's probably about how I really got into the whole, "Oh, yeah, that's how to do it!" kind of mindset. O:>
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--Beth Shamelessly adding Superiors: Lilith, GURPS Sparrials, and her fiction page to her .sig (the latter is not precisely gaming related) |
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12-08-2009, 09:06 AM | #27 | |
Join Date: Jul 2005
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Re: Vor, Vor, Vor, Vor, Vor. *fnord*
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You almost have to have some kind of numbers in place, or really understanding players, or consistency is going right out the window and that tends to upset the more concrete-minded players. "Oh, you mean the pirate ship is faster than us because you say so, huh? All right, bye!" TWK
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TWK "When the human race is clocked on the stopwatch of history, it's a new record every time." |
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gurps, lois mcmaster bujold, miles, miles vorkosigan, vorkosigan, vorkosigan saga |
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