11-08-2011, 10:44 PM | #41 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Critique/Help with my char
Quote:
Two hand Swing is sw+2 cut (B.274) So that 2d+1 cut Weapon bond pushed you to DX+2 with your mom's katanta on two handed and that +2 per die. hence 2d+5 cut |
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11-08-2011, 10:52 PM | #42 |
Join Date: Oct 2011
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Re: Critique/Help with my char
Ah, well, I just calculated my one handed damage right there. so it's 2d+4 cut for one hand, and with two hands it's 2d+5 cut. We're using the damage rule, so I'm actually doing 3d per swing one hand, and 3d+1 two handed.
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11-08-2011, 10:57 PM | #43 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Critique/Help with my char
Unfortutnly your rebuild is using pure defualt for two-handed sword, whis is Broad sword -4, give you Two-Handed Sword-12, 13 with the weapon bond, but that only DX+0 in the best case, not good enough for any damage bonus from Weapon Master, though you would still get the -2 per parrying for two-handed stance, the further having down -1 from weapon master also doesn't count for defualt use
Last edited by roguebfl; 11-08-2011 at 11:00 PM. |
11-08-2011, 11:08 PM | #44 |
Join Date: Oct 2011
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Re: Critique/Help with my char
Ah, still, I'm doing 3d one handed, that's still respectable.
So now comes another question, which I have to search more threads, I've gleamed a little bit of info. So here are my questions. Because I'm wielding two weapons, I can attack twice per round, which would mean, once per hand, unless I rapid strike? Can I feint, then attack? If so, I would imagine doing something like this... feint -> dual weapon attack -> regular attack. okay, so I can DWA and rapid attack, it's either or. But I still get another regular swing. Last edited by ZeonTheUnborn; 11-08-2011 at 11:18 PM. |
11-08-2011, 11:23 PM | #45 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Critique/Help with my char
Quote:
HOWEVER martial arts make it clear you meant to be liberal with swapping out feints for attacks So you could Attack Maneuver: DWA (Attack + Attack) or Attack Maneuver: DWA (Feint + Attack) or Attack Maneuver: Rapid Strike (Feint + Attack) or Attack Maneuver: Rapid Strike (Attack + Attack) or All Out Attack (Double) Attack + Attack or All Out Attack (Double) Maneuver: Attack + DWA(Attack + Attack) or All Out Attack (Double) Maneuver: Feint + DWA(Attack + Attack) or All Out Attack (Double) Maneuver: Attack + Rapid Strike (Attack + Attack) or All Out Attack (Double) Maneuver: Feint + Rapid Strike (Attack + Attack) I Personally would say no to any combo of DWA(Feint + Attack) (but all the Double to start with a Feint the end with a DWA) becuase of the near simultaneous of that it for the same reason fot the restriction of Feint and Altered Time Rate... However I have been overuled in the past about DWA attack simultaneousness so I left it in as a possible rules ok combo Last edited by roguebfl; 11-08-2011 at 11:29 PM. |
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11-08-2011, 11:44 PM | #46 | |
Join Date: Oct 2011
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Re: Critique/Help with my char
Quote:
Case 1: I can declare a DWA, and I would strike twice with my swords, my opponent is -1 to block. I roll damage for both swords. Case 2: I declare DWA, I feint with one sword, and strike with the other, the opponent is -1 plus a few others due to feint. I roll damage for my one sword. Case 3: I Rapid Strike, and use a feint then attack. I attack with one weapon twice, at a penalty. I roll damage for one sword. Case4: I rapid strike, so I attack twice with one weapon, at a penalty and a regular attack. I thought that I could DWA, then do a regular attack afterwards. Last edited by ZeonTheUnborn; 11-08-2011 at 11:52 PM. |
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11-08-2011, 11:50 PM | #47 | ||
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Critique/Help with my char
Quote:
Correct on most accounts, but your Feints are also at a penalty for Rapid Strike as well. -3 for being a weapon master. and so in Case 3 is I Rapid Strike, and use a feint at a penalty then attack at a penalty with one weapon one, at a penalty. I roll damage for one sword. It just 'looks' like to attack Quote:
Now you couls in the case of All out attack (Double) do DWA(Attack+Attack)+Attack have you normal attack of the tree come last. So you could new Cases All out attack (Double) Maneuver DWA(Feint+Attack)+Attack I did not list it earlier becuse the order did not matter becuase you maxed out the Technique. however you can do All out attack (Double) Maneuver Rapid(Attack+Attack)+Attack and All out attack (Double) Maneuver Rapid(Feint+Attack)+Attack so that last attack will be without penalty if you so wish, But that will mean you Feint will be at penitly as is not a good move IMO However there is an option in Martial are call Combinations where you could buy if the Penailt to the Feint and Attack for Rapid(Feint+Attack) how as you are mostly a DWA fighter is a Poor point choice for you Last edited by roguebfl; 11-09-2011 at 12:00 AM. |
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11-09-2011, 12:04 AM | #48 |
Join Date: Oct 2011
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Re: Critique/Help with my char
Alright, thanks for the help. I'm going back to the lab with my char and I'm going to make some adjustments.
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11-12-2011, 12:40 AM | #49 |
Join Date: Nov 2009
Location: GMT-5
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Re: Critique/Help with my char
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11-12-2011, 05:54 AM | #50 | |
Join Date: Dec 2007
Location: Zagreb,Croatia
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Re: Critique/Help with my char
Quote:
Take Extra attack(25 cp) with this limitations:Multi-Strike +20% and Single skill(broadsword) - 20% ::>-from Martial Arts Remove 1 level of DX Change Ambidexterity for Off hand weapon training(Broadsword) perk which nets you +4 cp Remove Grip Mastery So this above gives you Extra attack...where you can Feint and than DWA(where Feint counts for both of DWA attacks and adds(cumulative with Feint) to inherent -1 to defend from DWA). Drop First Aid to skill 12;and use those 4 cp to raise Broadsword back to 16. Remove CPs from Retain weapon and put them into Feint Remove Signature gear and Counterattack and buy one more level of Enhanced parry.(+1 to parry > +1 to dmg from Fine swords) Summary: This changes will give you Feint @effective skill 20(which is huge;on average -4 to defend vs skill 16 opponent) and than you DWA(two attacks) and your Opponent(with skill 16) defends @-4(feint)-1(dwa penalty)= -5 penalty vs lower skill opponents Defence becomes futile(vs skill 12 opp. penalty = -9to AD) So essentially you can drop one opponent per turn OR you could Feint + DWA(two opponents;you can combine Deceptive attack with DWA which is also cumulative with Feint) so Feint+one attack to Vitals= 1*dead opponent and second one defends normaly(there is still chance you could drop him also if he fails his defense) If your GM allows Combinations,than you can build similar attack pattern as above with Combinations,which is cheaper CP-wise than buying Extra attack.
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SJG Browser turn based strategy game Ultracorps Great community...give it a try :) Last edited by Agramer; 11-12-2011 at 06:06 AM. Reason: added combinations |
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