11-07-2011, 06:26 PM | #21 | |
Join Date: Aug 2004
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Re: Critique/Help with my char
Quote:
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
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11-07-2011, 06:35 PM | #22 | |
Join Date: Oct 2007
Location: Vermont
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Re: Critique/Help with my char
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Fantasy Tech has an Ethnic Badass Katana that has fencing parries, but requires Katana! as a wildcard skill.
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My ongoing thread of GURPS versions of DC Comics characters. |
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11-07-2011, 07:24 PM | #23 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Critique/Help with my char
My vertion would be
150 points, -50 disads, 5 quirks, and 10 points for writing a background story. Rhonin Stats [103] ST: 13 [30] HP:13 [0] DX: 13 [60] Will: 10 [0] IQ: 10 [0] Per: 10 [0] HT: 11 [10] FP: 12 [3] Basic Speed: 6.00 [0] Move 6 [0] Dodge 10 [0] Parry (Katana (Dual)) 14/14 (Katana (Two handed)) 12 (Judo) 12 Advantages [53] Combat Reflexes [15] Enhanced Parry 2 [10] Weapon Master(Katana) [20] Signature Gear (Mother's Katanas) [3] Fit [5] Perks [4] Off Hand Training (Katana) [1] Grip Mastery (Katana) [1] Weapon Bond (Mother's Katanas) [2] Disadvantages [-50] Vow (only use his mother's katana's) [-10] Sense of Duty (companions) [-5] Overconfidence [-5] Pacifism(Cannon Not Harms Innocests) [-10] Enemy(His Rival "Donovan") [-15] Light Sleeper[-5] Quirks [-5] Likes eating home cooked meals [-1] humble [-1] dislikes disorganization [-1] stubborn [-1] Likes beating his rival in combat [-1] Skills [50] Broadsword-16 (DX+3) [12] Two Handed Sword-14 (Broadsword-2) [3] Riding (Equines)-14 (DX+1) [4] Fast Draw(Katana)-14* DX+0 [1] (includes Combat Reflex) Judo-15 (DX+2) [12] Stealth-13 (DX+0) [2] First Aid-13 (IQ+3) [8] Parry Missile Weapon-13 (DX+0) [4] Cooking (Mom's Cooking)-10 (IQ+1) [1] Savior Faire (Dojo)-10 (IQ+0) [1] Housekeeping-10 (IQ+0) [1] Carpentry-10 (IQ+0) [1] Techniques [5] Dual Weapon Attack(Broadsword)-16 [5] Retain weapon-16 [0] Disarming(Broadsword)-16 [0] Feint(Broadsword)-16 [0] Counterattack-11 [0] This version is based on the Rasied in the dojo as houseboy on top of his lessons. He can fight in his preferred Dual Katana stance, however when he only draws one sword he can switch between Two-handed stans or Hand + Judo stances with his Grip Mastery. he was trained to earn his keep by maintain the dojo, which he now can do with his campains when they don't him him to save their collective asses in a fight. 8) |
11-07-2011, 07:37 PM | #24 |
Join Date: Nov 2008
Location: Florida
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Re: Critique/Help with my char
Agreed, but if I'm running a game where I'd allow multiple levels of Enhanced Parry, Weapon Master, Dual-Wielding Katanas & Parry Missile Weapon Skill... I'd say it's apropriately cinematic enough to allow Weapon Adaptation (Katana to Rapier). Besides, if you are going to give it -1 swing damage, then you're better off just using an Edged Rapier... which will give superior thrusting reach and save you the cost of the perk. Deffinately it's cinematic, but it does sound like a cinematic game.
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11-07-2011, 08:09 PM | #25 | |
Join Date: Oct 2007
Location: Vermont
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Re: Critique/Help with my char
Quote:
I've got nothing against Katanas, mind you, but if I'm going to build a Japanese swordsman, I'm partial to the Iadoka type with a single sword and ridiculous fast-draw. :)
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My ongoing thread of GURPS versions of DC Comics characters. |
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11-07-2011, 08:42 PM | #26 | |
Join Date: Oct 2007
Location: Vermont
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Re: Critique/Help with my char
Just to play devils advocate, here's my own version: :)
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If you're dead set on using two swords, I fully endorse roguebfl's version. My version, however, has higher attack, higher damage, higher parry (at least against the first attack in a round), better fast-draw, the ability to throw a punch, and an ancestral sword that's better than average.
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My ongoing thread of GURPS versions of DC Comics characters. |
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11-07-2011, 08:47 PM | #27 | |
Join Date: Nov 2008
Location: Florida
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Re: Critique/Help with my char
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For pure effectiveness when Dual-Wielding I prefer a pronged Katar (Transitioned to Main-Gauche Skill) and a Morning Star. I built one VERY effective character that way, the Katar was infact a Stump Knife for the one-handed over-the-hill rusty ex-brigand leader with serious cash-flow problems. Last edited by Trachmyr; 11-07-2011 at 08:56 PM. |
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11-07-2011, 08:50 PM | #28 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Critique/Help with my char
I was more thinking Crane Clan Samurai from Rokugan. though if he was crane clan he would have a few more courtly skills
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11-08-2011, 06:27 AM | #29 | |
Join Date: Aug 2007
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Re: Critique/Help with my char
Quote:
This is a character that is utterly committed to his family two swords style. The Two-handed Sword is just a waste
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Fred Brackin |
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11-08-2011, 06:49 AM | #30 | |
Join Date: Oct 2007
Location: Vermont
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Re: Critique/Help with my char
Quote:
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My ongoing thread of GURPS versions of DC Comics characters. |
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