01-22-2011, 09:28 PM | #1 |
Join Date: Dec 2010
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Cheat Like There's No Tomorrow clarifications
1. I am assuming this works with the same general mechanics as the other Cheat cards in that they don't allow you to equip items during a battle. Thus, to use the Cheat Like There's No Tomorrow card, you have to kind of do it "blindly" before you enter a battle. Is this correct, or can you use it during a battle as well?
2. Say you are a Human with both your hands full of other items. Then you use a CLTNT with an Elf-only weapon and a regular 1-handed weapon. After the battle, do you throw both items away, or just the Elf-only one, since technically it is possible (after some item shuffling) to use the regular 1-handed weapon? |
01-22-2011, 10:55 PM | #2 |
Join Date: Jul 2010
Location: Chicago
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Re: Cheat Like There's No Tomorrow clarifications
Without the exact text of CLTNT in front of me, my understanding is that any item that you use by using CLTNT that you couldn't have had equipped without CLTNT is at risk of being lost. It doesn't allow you to put items from your hand into play (AFAIK,) but allows you to take items in play that are not equipped and to equip them and use them for the battle when you play CLTNT.
Regards, aeronaut
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Never Generalize Last edited by aeronaut; 01-24-2011 at 01:10 PM. Reason: Clarification of language - FNORD. |
01-23-2011, 12:34 AM | #3 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Cheat Like There's No Tomorrow clarifications
I'm going to have to look at this card more closely. Poke me in a couple of days if I haven't gotten to it. However, I'm not sure where you've found a ruling that Cheat! does not allow you to play an Item during a fight; can someone with better Search Fu point me to a source?
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
01-23-2011, 06:00 AM | #4 | |
Join Date: May 2010
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Re: Cheat Like There's No Tomorrow clarifications
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01-23-2011, 06:46 AM | #5 | ||
Join Date: Dec 2010
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Re: Cheat Like There's No Tomorrow clarifications
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01-23-2011, 05:34 PM | #6 |
Join Date: Jan 2011
Location: Dallas TX
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Re: Cheat Like There's No Tomorrow clarifications
CLTNT is not a cheat card. It is a one use item (which says usable once) which allows you to use it during a combat.
With this card being a one shot card, the assumption would be that it is as the card states, enter battle, play this card, and for that combat have all of the items. Our groups understanding of card's implied intent is that it is a one use item that gives you the ability to "use" the items for that combat. This appears to be an instance where the card overrules the rules. That has been our understanding. |
01-23-2011, 06:22 PM | #7 | |
Join Date: Dec 2010
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Re: Cheat Like There's No Tomorrow clarifications
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01-24-2011, 11:38 AM | #8 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Cheat Like There's No Tomorrow clarifications
Now that I'm reading the text of Cheat Like There's No Tomorrow, I can't see any ambiguity. It's a one-shot Treasure card (but not an Item, since it has nothing at all printed for its Gold Piece value) that says:
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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01-24-2011, 12:30 PM | #9 | |
Join Date: Dec 2010
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Re: Cheat Like There's No Tomorrow clarifications
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01-24-2011, 12:48 PM | #10 | ||
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Cheat Like There's No Tomorrow clarifications
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The Items that you were using when you started the fight stay in use; you can't choose to ditch them in favor of one of the Items you used with CLTNT. I think the easiest way to keep this distinction separate is to put the Items you are CLTNTing on top of that card, rather than just changing their facing, so you know you have to discard them at the end of the fight. An example may make this clearer. Say you're wearing the Slimy Armor and have Flaming Armor in play but not equipped (so, played sideways). If you play Cheat Like There's No Tomorrow, you can bring the Flaming Armor into the fight, but it then goes away once the fight is over. You can change its facing if you want, but putting the Flaming Armor card on top of CLTNT will make it clear that it has to be discarded. Please let me know if this has helped, or if you're still confused.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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