07-30-2015, 01:39 PM | #71 | |||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: How do Jets (the attack enhancement and weapon type) work?
A: Quote:
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08-18-2015, 07:01 AM | #72 | ||||||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: Some traits are obvious, some aren't. Some take the Low Signature / No Signature enhancements, others take the Visible limitation. E.g. just how obvious is DR (Damage Resistance) supposed to be? What other principles are there to figuring which applies?
A: First, a bit of a basic split from GURPS Powers: Quote:
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A more direct exchange with Kromm: Q: How obvious is DR (Damage Resistance) to onlookers? Does it include any incoveniences? Is there a point to making it Switchable? A: Quote:
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Spoiler:
Q: Are Claws retractable if no modifiers are applied to them? If yes, how hard are they to notice? Or do they get in the way all the time? A: Quote:
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Last edited by vicky_molokh; 10-09-2017 at 08:55 AM. |
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09-06-2015, 10:07 AM | #73 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: I just put my first point into Karate, and it feels like I got nothing (or almost nothing out of it). What good is Karate at less than DX?
A: Quote:
Last edited by vicky_molokh; 01-29-2016 at 12:49 AM. |
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01-29-2016, 12:48 AM | #74 | |||||||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: The Staff skill, various weapons covered by it, Weapon Adaptation . . . uh, how they interact? Is the +2 Parry bonus a property of the skill or the weapon?
A: the answers are a bit scattered, but here's what I managed to gather so far: Regarding the parry bonus: Quote:
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03-09-2016, 05:00 AM | #75 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: Main-Gauche's skill description seems a bit ambiguous. Do I get any drawbacks?
A: Yes, since it's a Fencing weapon (suffering Encumbrance penalties) and harder than the Knife skill. Otherwise . . . Quote:
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04-08-2016, 10:54 AM | #76 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: Exactly what sorts of healing are and aren't allowed for characters with Unhealing?
A: Quote:
Last edited by vicky_molokh; 10-05-2016 at 07:04 AM. |
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10-18-2016, 01:22 PM | #77 |
Join Date: Mar 2013
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Re: (Unofficial) FAQ of the GURPS Fora
Abbreviations: http://www.sjgames.com/gurps/abbrevs.html
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10-18-2016, 02:45 PM | #78 |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: (Unofficial) FAQ of the GURPS Fora
__________________
Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes |
03-07-2017, 02:01 AM | #79 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: When trying to calculate the speed of Hiking (long overland walking travel), my characters manage to cross huge distances in little time. Am I doing something wrong?
A: The Basic Set provides outright heroic estimates for hiking speeds of a character with given stats, making assumptions about perfect conditions, 16-hour walking days, and otherwise resolving any doubts in favour of the characters. You may want to switch to the hiking rules found on p. 55 of High-Tech, which are both more detailed and more down-to-earth. |
04-10-2017, 04:11 AM | #80 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: (Unofficial) FAQ of the GURPS Fora
Q: What happens inf I combine Daredevil and Total Klutz?
A: You get a mild consolation prize, but still get a lot of critical failures: Quote:
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Tags |
aura with area effect, auras of power, bow, faq, heals fp, heals fp only, kromm explanation, rapier wit, ufaq |
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