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Old 06-26-2010, 06:58 PM   #1
warmachine
 
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Default Progressively inaccurate with repeated use?

Is their a limitation to a power that suffers cumulative penalties to attack or skill rolls for each use after the first, until it's not used for 24 hours? If not, what would you suggest for a cumulative -2 penalty?
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Old 06-26-2010, 07:13 PM   #2
Plasmabunny
 
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Default Re: Progressively inaccurate with repeated use?

This limitation works similiarly to limited use. At best the user might get 5 or 6 uses before the ability ceases being marginally useful. I'd probably price it at -10 or -20 percent discount.
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Old 06-26-2010, 07:17 PM   #3
Not another shrubbery
 
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Default Re: Progressively inaccurate with repeated use?

Quote:
Originally Posted by Plasmabunny
This limitation works similiarly to limited use. At best the user might get 5 or 6 uses before the ability ceases being marginally useful. I'd probably price it at -10 or -20 percent discount.
Comparing it to Limited Uses is not a bad idea... pegging it at the equivalent of 5-10 uses per day would make it only a -10% limiter. Of course, you can still use it, if your modified skill is enough to compensate. I was thinking of it as a somewhat harsh Nuisance Effect.
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Old 06-26-2010, 07:21 PM   #4
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Default Re: Progressively inaccurate with repeated use?

I wouldn't want to price it any lower than the existing Inaccurate or Unreliable limitations that equal the per-use penalty. Sure, you get one good use out of it... but if you use it 5 times in a day, the average penalty would be x2 the per-use penalty.
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Old 06-26-2010, 08:37 PM   #5
munin
 
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Default Re: Progressively inaccurate with repeated use?

This is also very similar to two levels of Increased Immunity (GURPS Psionic Powers, p. 21): -20% to go from no penalties to cumulative -2 penalty lasting one day, except that it's about your uses rather than a target's resistance.
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