Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Notices

Reply
 
Thread Tools Display Modes
Old 02-14-2018, 12:25 PM   #1
Jeminai
 
Jeminai's Avatar
 
Join Date: Dec 2009
Location: Jacksonville FL
Default Innate Attack: Projectile and Handedness

if I have a magic user (using GURPS Magic Rules) and I am casting fireball, I understand that I roll against my Fireball spell skill to cast and Innate Attack: Projectile skill to actually direct it to a target.

Is this Innate Attack skill affected by off hand penalties at all?

I notice that the Flame Jet skill uses Innate Attack and specifies that off-hand penalties apply, but Innate attack in B201 does not mention anything like this (even for Beam).

Just seeking clarification.

Thanks in advance.
__________________
Two things that I learned from Dungeons & Dragons is that I LOVE GURPS and it isn't really a compliment when a gnome tells you your hair smells nice.

Last edited by Jeminai; 02-14-2018 at 02:32 PM.
Jeminai is offline   Reply With Quote
Old 02-14-2018, 07:31 PM   #2
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Innate Attack: Projectile and Handedness

Handedness penalties normally apply to attack rolls unless specifically exempted. Situations where you would even want to cast a missile into your off hand are pretty rare, too.
sir_pudding is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:20 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.