08-07-2018, 05:23 PM | #1 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Facebook
Apparently, you're closing the forum that posts messages about MIB demo events, in favor of a Facebook page of some kind.
Since I object to the way Facebook operates, I will not visit pages there. Without the regular new posts to the forum you're closing, I suspect I will now not be aware of any local demos I might wish to attend. I am disappointed in this decision.
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
08-07-2018, 07:37 PM | #2 |
Join Date: Oct 2014
Location: St. Louis, Missouri
|
Re: Facebook
Same here, Facebook is something I absolutely refuse to cave in to.
I can't imagine it costs that much to keep the thread active, unless moderating it is just a nightmare for an SJG employee? |
08-07-2018, 10:31 PM | #3 |
Join Date: Aug 2004
Location: MO, U.S.A.
|
Re: Facebook
Considering how often Facebook decides what posts it wants you to see, instead of letting you see the ones you ask for, is this really your best move for the MIB program?
__________________
Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes |
08-08-2018, 01:22 AM | #4 |
Join Date: Feb 2009
Location: Central Texas, north of Austin
|
Re: Facebook
I'm not sure of the source of this thread, but I too wanted to chime in my assent that maintaining a measure of independence from third-party powers like Facebook can be wise.
|
08-08-2018, 01:52 AM | #5 | |
Join Date: Aug 2004
Location: Los Angeles
|
Re: Facebook
Quote:
Moving to FB may not be ideal, but it's completely understandable -- that's where the majority of people are. The last numbers I've seen have the average American checking FB 14 times/50 minutes every day. It should go without saying, but today it can't really be assumed, so: of course, anyone who doesn't want to support FB is free to do so. And the forums here sure don't seem to be going anywhere, so there's always an "out" if they need it. Admittedly, I check both here and FB at least once a day (though not 14 times!), so I don't have much of a dog in the fight.
__________________
How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat Last edited by Andrew Hackard; 08-08-2018 at 02:09 PM. Reason: removed derailing comment |
|
08-08-2018, 04:06 AM | #6 | ||
Join Date: Aug 2004
Location: Twin Cities, MN
|
Re: Facebook
Quote:
Quote:
As far as the actual subject goes, I don't particularly care as I don't follow the MIB events forum.
__________________
|
||
08-09-2018, 11:20 PM | #7 | |
Join Date: Sep 2006
Location: Seattle, Washington, USA
|
Re: Facebook
Quote:
Using FB as a supplement to other communication channels can work well. Using FB as the one channel has bitten a lot of people on the butt when FB changed their policies (or ranking algos) and something that had been working suddenly stopped working.
__________________
“What all the wise men promised has not happened, and what all the damned fools said would happen has come to pass.” ― William Lamb Melbourne |
|
08-10-2018, 01:13 PM | #8 |
Join Date: Sep 2007
|
Re: Facebook
FB has a seriously inferior interface for anything other than temporary, throwaway text. It's slightly better than Twitter if you were trying to actually communicate or interact, but it's much more like Twitter than it is like this forum. No useful search function, no threading, no sub-groups, no ability to format text, exactly one sticky post allowed. I belong to other groups that moved from Web forums to FB groups, and the online community is poorer for it.
Certainly, you have to have a presence on FB. There's too many people that have FB accounts to ignore it. But that FB group is going to be mostly announcements and links. "For more information, go to our real site". FB is analogous to perhaps the Daily Illuminator, not the forum or the whole website. |
Thread Tools | |
Display Modes | |
|
|