09-28-2012, 01:49 AM | #61 |
Join Date: Mar 2010
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Re: What use is Suppression Fire?
Note the numbers above - this is not 75% gibbering in the corner, it is more like 10% gibbering, the other 90% needing only 2-3 seconds on average to buck up before they pop up shooting (ineffectually). And again, I see nowhere that passing successive Fright and Will rolls indicates that you must be "randomly recklessly brave".
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09-28-2012, 01:50 AM | #62 | |
Join Date: Mar 2006
Location: Iceland*
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Re: What use is Suppression Fire?
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09-28-2012, 01:54 AM | #63 | ||||||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: What use is Suppression Fire?
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The point is you don't just set up a SBFP, lay in a gun, and then shoot people until you win. It's called "fire support" for a reason. Fire and Maneuver means that the maneuver element has to make contact. The purpose of support isn't to destroy the enemy, it's to suppress or maybe neutralize (but really just suppress) so that the maneuver element can safely do that. Quote:
Last edited by sir_pudding; 09-28-2012 at 02:23 AM. |
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09-28-2012, 01:56 AM | #64 |
Join Date: Mar 2010
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Re: What use is Suppression Fire?
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09-28-2012, 01:56 AM | #65 | |
Join Date: Mar 2006
Location: Iceland*
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Re: What use is Suppression Fire?
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And most people from the present would rate 'complete ignorance' of firefights. Having seen them on TV does not make them notably less confusing, overwhelming and terrifying if actually caught in one. In order to get +0, people need training for it or at least extensive experience around people who know them. +1 would be for people who have had experiences of their own.
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09-28-2012, 02:01 AM | #66 | |
Join Date: Mar 2006
Location: Iceland*
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Re: What use is Suppression Fire?
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Read All-Out Attack nearest threat as 'fire wildly at the maximum RoF available to him' and All-Out Defence as running to the nearest place that appears safer to him and/or Dodge and Drop behind cover. It seems to fit it well enough.
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09-28-2012, 02:04 AM | #67 | ||||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: What use is Suppression Fire?
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Apologies if I'm starting to sound like an Internet Centurion, here. I'll try to avoid reminders that "You weren't there, man." Quote:
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Last edited by sir_pudding; 09-28-2012 at 02:08 AM. |
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09-28-2012, 03:21 AM | #68 |
Join Date: Dec 2009
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Re: What use is Suppression Fire?
Assuming one doesn't have the Tactical Shooting book, supression fire in GURPS on p. 409 allows a player to get some shots in and hit random body parts of an enemy if they have enough skill to do so. That's it.
If a player's aim is to scare an enemy with their bullets, maybe another action/skill is more useful.
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09-28-2012, 05:12 AM | #69 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: What use is Suppression Fire?
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I'm routinely seeing people become confused and 'locked up' in either a useless action or even total inaction in computer games. With a neat top-down view. And colour-coded allies/enemies. And easy visual indication of priority targets by teammates. And clear knowledge which of those are tough and which ones are squishy. This is for people who are familiar with the interface, experienced hundreds of both wins and losses etc. If people manage to fail like that in games where all is clear, I'm pretty sure any sort of civilian in a real firefight can easily frak up in the most stupid (in retrospect) way possible. Maybe GMs just don't focus on the confusion and scariness of gunfights, because they are used to protagonists in fiction being all-Rambo in figrefights, while fright is typically reserved for supernatural horror stories. Maybe examples for Fright causes should've been more clear regarding such things in Basic Set. E.g. Quote:
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09-28-2012, 08:07 AM | #70 | |
Join Date: Aug 2007
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Re: What use is Suppression Fire?
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There may be attacks against multiple targets but infliction of psychological effects on the enemy is not promary.
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