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09-15-2012, 12:49 PM | #1 |
Join Date: Sep 2012
Location: Long Island NY
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"Exiting" a room
I played MQ for the first time last month and went out and bought my own.
I've been reading the rules and I'm a little confused on room movement. The Rules state "You can always go through one exit per turn, of any type, by spending all your move" I was under the impression that say you move to a room and you search and/or kill a monster in it, if you have more move tokens left, you can move to or explore another room. Is that the case or no? |
09-15-2012, 02:08 PM | #2 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: "Exiting" a room
The "spending all your Move" clause is there to say that you're never stuck for lack of Move -- you can spend your entire turn's Move allotment to move through any link that's not a wall. Even if, somehow, your Move is 0. It's an exception to the normal rules for movement.
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09-15-2012, 02:35 PM | #3 |
Join Date: Sep 2012
Location: Long Island NY
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Re: "Exiting" a room
ah ok that makes sense. thanks
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