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Old 02-17-2014, 03:28 PM   #51
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Default Re: A character type for a Star Trek game

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Originally Posted by Johnny1A.2 View Post
Probably there would be no trial of a revived Napoloen in 2014.
There was no trial in 1815 either. Straight into maximum security for life.
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Old 02-17-2014, 03:35 PM   #52
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Default Re: A character type for a Star Trek game

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There was no trial in 1815 either. Straight into maximum security for life.
Given his track record, do you blame them?
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Old 02-18-2014, 06:08 AM   #53
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Default Re: A character type for a Star Trek game

Aiden was 19 when the Botany Bay blasts off in 1996, thus he's born in 1977. His stats have been slightly changed also.

Backstory: Aidan (full name Aiden Adair MacConnamara) is born in the San Francisco bay area shortly after his father's death. He's pretty much raised until age four by people hired by his mother and mainly experiences life around the University of Califoria Berkeley. Or rather Berkeley's daycare centers and nursery schools. At four he's sent to a boarding school in Boston near the home of distant relatives of his father. The school normally didn't except even profoundly brilliant four year olds but Aiden's family pulled strings.

Aiden lucked out. His cousins loved him. She was a history prof at Boston U. and he was a Concert Musician, and they were both talented and skilled at raising children having had several of their own. At the school the teachers were understanding and Aiden got the addition bonus of a older classmate, who having lost his much loved younger brother, gloms onto Aiden as a replacement. Aiden thus gets welcomed into the life of the school. Aiden, because he was a loved, but not spoiled child, has few of the nastier traits of the other "Eugenic Supermen."

Aiden's mother died soon after he started school. Any plans she had for making sure that Aiden thought like his "peers" was ignored and her estate paid his school bills and other expenses. When Aiden was 13 (by this time he had about the same level of education as a normal Harvard Freshman has at the end of his first year of college), Aiden was pulled form school by his sisters, none of whom had seen him since he was two. He spent the next six years at Khan's court as his sisters confidential secretary, and sometimes handled Khan's household accounts (historians love the details he later gave them, romatics yawned).

Aiden was on the Botany Bay both because he was part of a family that bred particularly true, but also because Khan was aware that Aiden seemed to have measurable ESP. Otherwise Khan had little use for Aiden.

Aiden's last surviving sister was also on the Botany Bay. She was in one of the lifesupport Units that failed.

After the events of Space Seed Aiden asked to face trail and prison rather than to be exiled with Khan. Kirk and Spock, after hearing the young man out, agreed. Khan, though glad to be shed of Aiden, denounced him as a traitor. Aiden called Khan a "Drama Queen."

Aiden was hauled up before the authorities who decided to run him through the normal battery of tests. Meanwhile scholars got wind of the fact of Khan's survival and the fact that one of the ES (Eugenic Supermen) was availible for study. The politics of this landed Aiden at the Vulcan Science Academy. Aiden excelled at his studies but the Vulcan's realised Aiden's temperment wasn't suited to life on Vulcan. Thus he was transphered to Starfleet Academy. Now, eight years after the events of Spaceseed Aiden is a Midshipman in Starfleet. Lingering doubts about Aiden's background and the complex way he got to Starfleet have slowed his progress, but he no longer has to prove himself to the brass (at least not beyond normal limits).

Aiden is part of a group of Psions working in starfleet. (these details are still in flux).

Note: although Aiden has 345 points in primary and secondary Attributes, the other PCs average about 200 points. Aiden has fewer points in PSI powers and skills, and far fewer points in Social Status advantages like Rank, contacts, and positive reputations. He also has the lowest skills in Martial Arts.

Aiden is 6 feet 5 inches tall. Fair complexed with intense blue eyes and black hair with silver highlights. His build is somewhere between Meso-Ectomorph and Ecto-Mesomorph.

ST 17

DX 15

IQ 17 Per 20

HT 14

Psionic Powers

Psi skills after Psi powers and in Italics.

Psi Sense 1 [8] Sense Psi-18 {1}

Emotion Sense 2 [9] Sense Emotion-18 {1}

Mind Shield 10 [40] Mental Shield-16 {2}
Expansion-15 {6}

Mind Clouding 1 [6] Cloud Minds-16 {2}

Psi Perks (I was allowed to buy ten for complex reasons)

Telepathic Perks [I Know What You Mean, Tactical Reading]
Probability Conc. Perks [Good Neighbor, Moneyclip Magnet, Shopper's Blessing]
PK Perks [Hydrokenesis, Ignition, Small-Scale TK]
ESP Perk [Card Sharp]
Teleport Perk [Coin trick]

Mindshipman Rank 3, Status 1

Advantages

Language Talent [10]
Voice [10]
Handsome [12]
Intuitive Mathematician [5]
Eidetic Memory [5]
Longevity [2]
Ambidexterity [5]
Very Fit [15]
Musical Ability 1 [5]
Recovery [10]

Disadvantages

Broad Minded [-1]
Congenial [-1]
Curious on a 6 [-10]
Duty on a 12 [-10]
Overconfidence on a 12 [-5]
Proud [-1]
Slow Riser [-5]
Sense of Duty
Federation [-10]
Starfleet [-10]

Complusive Behavior ("Self Improvement") [-5]
Reputation ("Eugenic Superman" -2, large numbers of people, mainly humans, 1/2) [-5]

Languages {Modifed by Language Talent}

English (Native) [0], French[4], Latin[4], Classical Greek[4], German [4], Gaelic [4]. Learned in school.

Chinese (Mandarin) [4], Arabic [2], Urdu [2], Swahili [2], Indonesean [2], Farsi [4]. Learned at Khan's court, the first and last improved later.

Vulcan [4], Andoran [4], Klingon [4], Romulan [2], Gorn [2], Orion [2], Betazoid [2]. Learned after his voyage on the Botany Bay.

Perks: Sanitised Metabolism, Classic Black Irish Looks, Blue Eyes!

(Aiden's eyes are an odd intense Blue, Aiden's combo of very dark hair, fair complexion and blue eyes was once seen as probverbially handsome and classically Irish)

Quirks: [Avoids Bars and any risk of a Brawl], [Sounds Old Fashioned, Formal, and Refined, unless he makes a serious effort not to],
[Hums, Whistles, and Sings to himself], [Bisexual], [Celtophile, especially anything Irish]

Cultural Familiarities: 20th Century West, Late 20th Century South Asia, Vulcan Science Academy, Starfleet.

On skills I'll need to know what Electronic Operations skills a Blue Shirt would need on a starship in Kirk's time period. Also, do you think the Scholar! (basically Scence! but covering History, Social Sciences, and the Liberal Arts) would be a suitible skill for someone with the Spocklike job of knowing vast amounts about all cultures?




Skills:

Accounting - 15 (1)
Acrobatics - 13 (1)
Profesional Skill (Secretary) - 16 (1)
Galactic Anthophology-VH - 15 (2) This is a varient which requires no specialisation.

Galactic Archeology-VH - 15 (2) As above.

Artist (Drawing) - 15 (1)
Astronomy - 15 (1)
Phaser - 14 (1)
Biology - 16 (4)
Chemistry - 16 (2)
Dancing - 13 (1)
Detect Lies - 18 (2)
Diplomacy - 17 (1)
Fast Talk - 18 (1)
Filch - 14 (2)
Games - 17 (1)
Geography - 15 (1)
Geology - 15 (1)
Galactic History-VH 16 (4) As above.
Intelegence Analysis - 16 (2)
Linguistics - 16 (2)
Literature - 17 (4)
Mathematics-VH 17 (8) This is math as taught in the Vulcan Science Academy, no specialisations required.

Musical Comp. - 16 (1)
Musical Instruments:
Guitar - 16 (1)
Gaelic Harp - 16 (1)
Vulcan Lyrette (Ka'athyra)
Observation - 20 (2)
Ocultism - 16 (1)
Performance - 18 (1)
Singing - 17 (1)
Physics - 15 (2)
Poetry - 16 (1)
Psychology - 15 (1)
Research - 17 (2)
Savoire-Faire - 17 [Starfleet] (1)
Savoire-Faire - 17 [Vulcan] (1)
Scrounging - 20 (1)
Shiphandling (Starship) - 15 (1)
Spacer - 17 (1)
Crewman (Starship) - 17 (1)
Sleight of Hand 13 (2)
Sociology - 15 (1)
Sports - 14 (2)
Skating - 12 (1)
Speed Reading - 16 (1)
Stealth - 13 (1)
Swimming - 14 (1)
Weird Science - 14 (1) Basically any alien tech Aiden would have to figure out.
Writing - 16 (1)

Martial Arts: What martial art style should Aiden have? Something Vulcan (and what would you base it on?) something starfleet?

This is what I've put together.

Judo - 13 [2]
Karate - 13 [2]
Acrobatics - 13, Stealth - 13, See Above.

Techniques:

Acrobatic stand - 11 [5]
Arm Lock (J) - 11 [2]
Wrist Lock (J) -11 [2]
Breakfall (A) - 15 [2]
Elbow Strike (K) - 13 [2]
Evade (A) - 15 [2]
Ground Fighting (J) - 11 [3]
Kicking (K) - 13 [3]
Knee Strike (K) - 13 [2]
Low Fighting (J) - 12 [2]
Push Kick (K) -12 [3]

Do feel free to Kibbitz. Tell me where points are wasted, which and what is simply not Star Trek: OS, stuff like that.

Also point out where my math is bad.

Also, would "Culture Vulture" be a quirk or an OPH? What Electronic Operations skills are necessary for Aiden as a Blue Shirt in Starfleet? What kind of money/wealth should Aiden have as a Midshipman in Starfleet?

Thank-you all.
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Last edited by Astromancer; 07-17-2014 at 02:04 PM.
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Old 02-20-2014, 02:26 AM   #54
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Default Re: A character type for a Star Trek game

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Originally Posted by Astromancer View Post
Given his track record, do you blame them?
Only for failing to guillotine him in 1814. And maybe for restoring the Bourbons instead of the Republic.
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Old 02-20-2014, 05:57 AM   #55
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Default Re: A character type for a Star Trek game

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Only for failing to guillotine him in 1814. And maybe for restoring the Bourbons instead of the Republic.
I'll strongly agree with you on the second one.
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Old 02-21-2014, 06:01 AM   #56
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Default Re: A character type for a Star Trek game

Some questions I asked don't seem to be noticed. I'll put them here to be more visible.

On skills I'll need to know what Electronic Operations skills a Blue Shirt would need on a starship in Kirk's time period. Also, do you think the Scholar! (basically Scence! but covering History, Social Sciences, and the Liberal Arts) would be a suitible skill for someone with the Spocklike job of knowing vast amounts about all cultures?

Please point out where my math is bad and any redundant skills.

Also, would "Culture Vulture" be a quirk or an OPH? What kind of money/wealth should Aiden have as a Midshipman in Starfleet? And given Aiden's size and strength, would the Sumo Wrestling skill (as defined in Gurps: Martial Arts) be a good fit for Aiden?

Thank-you all.
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Old 02-21-2014, 08:00 PM   #57
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Default Re: A character type for a Star Trek game

Does the genetic inheritance breed true? That is, will Aiden's offspring be 'superman'?

If so, he might have to deal with some interest from various quarters in getting him to sire offspring for them, or with them, or people who desire to prevent that development. That could range from women wanting to have his kids because of what he is, sort of like the serial-killer fetishists who form fan clubs for murderers in real life, to organizations and groups with long-term plans that could make use of 'supermen'.

Our Aiden may find himself becoming very, very cynical very quickly, if he isn't careful.
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Old 02-22-2014, 12:17 AM   #58
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Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Astromancer View Post
On skills I'll need to know what Electronic Operations skills a Blue Shirt would need on a starship in Kirk's time period.
Computer Op
Computer Programming
Electronics Op (Scientific) - tricorders, lab equipment

Since Aiden is a social scientist, I'll go for Electronics Op (Surveillance) and Electronics Op (Security) which cover landing party security and spying on those cultures you can't contact directly (as in the TNG movie "Insurrection" and others).

Bridge Crew
If you want to do the Spock-like thing on the bridge, you'll need Electronics Ops (Sensors). Tactical officers would learn (EW) and (Shields). (I don't know that there's a lot of canon evidence for ECM and ECCM other than sensors and cloaking devices, but let's throw it in there.)

Optional
Electronics Op (Matter Transmitters) -- obviously the starship has them, but are you really Callous enough to take away Chief O'Brien's only purpose aboard?
Electronics Op (Comms) - particularly if you're the first-contact Face.
Electronics Op (Media) - might have learned this for presentations, processing data collected with (Surveillance), etc.

Quote:
Also, do you think the Scholar! (basically Scence! but covering History, Social Sciences, and the Liberal Arts) would be a suitible skill for someone with the Spocklike job of knowing vast amounts about all cultures?
Not an unreasonable Bang! skill. But maybe tweak the name -- Cultures!, Anthropology!, Liberal Arts!, Humanities! -- depending on exactly what you're going for.

Quote:
Also, would "Culture Vulture" be a quirk or an OPH?
I'd call it a quirk. You could perhaps make it an OPH if you wanted to define it as going out of your way to be obnoxious and rubbing people's noses in the vulching, but that doesn't seem like Aiden to me.

Quote:
What kind of money/wealth should Aiden have as a Midshipman in Starfleet?
Cadets could have any level of Wealth. There's always going to be that rich man's son and the brilliant but disadvantaged person on a scholarship. But it seems like Aiden would likely be on the poor side. They had nothing but a ship, and it's not like Khan is going to give him any of the stuff they might have had. And so far, the character hasn't struck me as particularly materialistic or acquisitive.

If you wanted money, you could always claim he's collected some payments for those interviews with scholars or journalists, or perhaps the Feds auctioning off the Botany Bay as a prize, and made sure to give him his proportional share (as Khan & Co are already resettled). And maybe vulch a few bits of Ferengi culture, quoting some Rules of Acquisition.

That's assuming we have a Federation that uses money, of course -- a topic best not unearthed here.

Quote:
And given Aiden's size and strength, would the Sumo Wrestling skill (as defined in Gurps: Martial Arts) be a good fit for Aiden?
The warm-up / stretches / kata that the supermen were doing after being awakened didn't seem very Sumo-like. Besides, wouldn't he learn the standard Space-Fu from Starfleet Academy?
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Old 02-22-2014, 12:29 PM   #59
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Default Re: A character type for a Star Trek game

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Originally Posted by Johnny1A.2 View Post
Does the genetic inheritance breed true? That is, will Aiden's offspring be 'superman'?

If so, he might have to deal with some interest from various quarters in getting him to sire offspring for them, or with them, or people who desire to prevent that development. That could range from women wanting to have his kids because of what he is, sort of like the serial-killer fetishists who form fan clubs for murderers in real life, to organizations and groups with long-term plans that could make use of 'supermen'.

Our Aiden may find himself becoming very, very cynical very quickly, if he isn't careful.
I assume that Aiden must have a high proportion of very good genes. I assume that since other Eugenic Supermen (ES) aren't around, Aiden's kids would tend to be highly impressive, but they're kids would be closer to the norm. I could see people leaning on Aiden as a valuable reasource, and still others wanting to prevent Aiden from having kids period.
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Old 02-22-2014, 12:30 PM   #60
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Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Anaraxes View Post
Computer Op
Computer Programming
Electronics Op (Scientific) - tricorders, lab equipment

Since Aiden is a social scientist, I'll go for Electronics Op (Surveillance) and Electronics Op (Security) which cover landing party security and spying on those cultures you can't contact directly (as in the TNG movie "Insurrection" and others).

Bridge Crew
If you want to do the Spock-like thing on the bridge, you'll need Electronics Ops (Sensors). Tactical officers would learn (EW) and (Shields). (I don't know that there's a lot of canon evidence for ECM and ECCM other than sensors and cloaking devices, but let's throw it in there.)

Optional
Electronics Op (Matter Transmitters) -- obviously the starship has them, but are you really Callous enough to take away Chief O'Brien's only purpose aboard?
Electronics Op (Comms) - particularly if you're the first-contact Face.
Electronics Op (Media) - might have learned this for presentations, processing data collected with (Surveillance), etc.

Not an unreasonable Bang! skill. But maybe tweak the name -- Cultures!, Anthropology!, Liberal Arts!, Humanities! -- depending on exactly what you're going for.

I'd call it a quirk. You could perhaps make it an OPH if you wanted to define it as going out of your way to be obnoxious and rubbing people's noses in the vulching, but that doesn't seem like Aiden to me.

Cadets could have any level of Wealth. There's always going to be that rich man's son and the brilliant but disadvantaged person on a scholarship. But it seems like Aiden would likely be on the poor side. They had nothing but a ship, and it's not like Khan is going to give him any of the stuff they might have had. And so far, the character hasn't struck me as particularly materialistic or acquisitive.

If you wanted money, you could always claim he's collected some payments for those interviews with scholars or journalists, or perhaps the Feds auctioning off the Botany Bay as a prize, and made sure to give him his proportional share (as Khan & Co are already resettled). And maybe vulch a few bits of Ferengi culture, quoting some Rules of Acquisition.

That's assuming we have a Federation that uses money, of course -- a topic best not unearthed here.

The warm-up / stretches / kata that the supermen were doing after being awakened didn't seem very Sumo-like. Besides, wouldn't he learn the standard Space-Fu from Starfleet Academy?
I will work this in by Monday. Thank-you.
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