04-15-2018, 07:12 PM | #31 | |
Join Date: May 2005
Location: Oz
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Re: Selling organs, and regeneration
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Why not cast the affliction on wealthy patients for huge bank? Cut out that uncomfortable and inconvenient surgery.
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04-17-2018, 01:27 PM | #32 | |||
Join Date: Nov 2016
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Re: Selling organs, and regeneration
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You could take "Independent Income". That will do w/o having to work the details behind "who buys". Also, you shall as well enjoy avoiding critical failure, waiting for regeneration to take place, being incapacitated, etc. You will save that for another time. Basically, you earn money because at some point in the setting you did/do your trick and that is all. Then you can focus on the campaign. If you want other implications or action revolving around your "job", you could take the disadvantage "secret", "enemies - group" or a vow and so on. Quote:
2) This is handled by the fact you've got everything ready thanks to your "team" (this includes the right clients). And if you feel very demanding on this subject, you can add limitations to your advantage. I am assuming the Op's character is having an "epic urban fantasy adventure" in his setting and not a "daily life urban fantasy adventure" (he only wants easy money). So, his skills will come in play once he requires, for example, regenerating his severed limbs after being vivisected by vampires and brain eaters. This of course, will come with all the cool penalties from shock and freight (for starters). Quote:
Is this the urban fantasy version of "The Duck Who Laid Golden Eggs"? hahaha... - Hide Last edited by Hide; 04-17-2018 at 01:50 PM. |
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04-17-2018, 04:45 PM | #33 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Selling organs, and regeneration
Major surgery is still painful and incapacitating, even if you can recover in a single day.
Constantly having your organs removed and regrown sounds more horror story than sensible get rich quick scheme.
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04-17-2018, 06:25 PM | #34 |
Join Date: Dec 2007
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Re: Selling organs, and regeneration
What's more I don't think organs with that kind of regeneration ability would refrain from killing everyone they were transplanted into. It's like going to business selling cancer.
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04-18-2018, 01:11 AM | #35 |
Join Date: Oct 2005
Location: Ronneby, Sweden
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Re: Selling organs, and regeneration
It would be kind of funny if the organs' response was to "fix" the DNA of the new host and make them clones of the donor. Make it take a while before it's noticeable so it can get going. Best suited as a mystery in a campaign I guess, rather than as a PC get rich scheme.
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04-18-2018, 02:31 AM | #36 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Selling organs, and regeneration
It completely depends on the technobabble for how the regeneration works.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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