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Old 10-27-2011, 01:57 PM   #1
ClayDowling
 
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Default Social Engineering

The only gaming supplement with a whole chapter on mobs, from gathering, to inciting riots, to quelling them.

Pick yours up today: http://www.sjgames.com/gurps/books/socialengineering/

There's even a section on how to start a fight, using something more subtle than me using my poor Spanish to say that I like your mother.
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Old 10-27-2011, 02:13 PM   #2
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Default Re: Social Engineering

Yay! Time to finish planning that Birthright game.
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Old 10-27-2011, 02:24 PM   #3
Pmandrekar
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Default Re: Social Engineering

Quote:
Originally Posted by ClayDowling View Post
The only gaming supplement with a whole chapter on mobs, from gathering, to inciting riots, to quelling them.

Pick yours up today: http://www.sjgames.com/gurps/books/socialengineering/

There's even a section on how to start a fight, using something more subtle than me using my poor Spanish to say that I like your mother.
:) The first indication that I had that this was out was the Playtester Comp copy notification in my e-mail. Yay!

-P
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Old 10-27-2011, 02:35 PM   #4
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Default Re: Social Engineering

I am interested in what the 1st day sales will be on this.
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Old 10-27-2011, 02:37 PM   #5
Gudiomen
 
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Default Re: Social Engineering

Ooooh, been waiting for this for a long time. Bought it, going to read every single word. No skimming on this one.
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Old 10-27-2011, 02:38 PM   #6
safisher
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Default Re: Social Engineering

Bought. Like it. Very useful.
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Old 10-27-2011, 02:54 PM   #7
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Default Re: Social Engineering

Yeeeeesssss!

I was worried this would come out after my current game. Now I get to use it with my social manipulator.
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Old 10-27-2011, 03:51 PM   #8
safisher
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Default Re: Social Engineering

After reading through it again, I have to say it's very good. This is essentially all the best parts of the DF and Action guidebooks for how to use skills to accomplish certain goals. In this case, it's specifically about social skills. However, it's organized very well, so you get advice on how to stop or incite a riot, how to get a promotion, or how to inspire a crowd or win an election (or conduct a courtship, or a romance). Quite brilliant, really. Certainly has me thinking of plots for my campaign. There are other nifty features, like the discussion of rank, wealth, and status, and some of the most applicable Perks from Power-Ups. This one gets printed, punched, and put in the folder with the best parts of DF and Action. I'll be referencing it a lot.
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Old 10-27-2011, 04:11 PM   #9
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Default Re: Social Engineering

-- Ten pages in and I can already tell this will be one of my most heavily read GURPS PDFs.
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Old 10-27-2011, 04:12 PM   #10
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Default Re: Social Engineering

I'm considering getting it once funds allow, but a skim through the preview PDF seems to indicate it'd be of some use to me. Any nitpicks with it so far?
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