08-19-2014, 10:05 AM | #11 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
I'm hoping to clear up my confusion with Basic Set before I move forward to Social Engineering. I tried to before, but the rules feel counterintuitive to me, so I'm trying again. I do look forward to getting to SE rules eventually.
|
08-19-2014, 12:13 PM | #12 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
Bill Stoddard |
|
08-19-2014, 03:14 PM | #13 | |
Join Date: Nov 2011
Location: South Dakota, USA
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
Doesn't it? >.>
__________________
My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
|
08-19-2014, 03:19 PM | #14 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
Clarifying the Basic Set is one of the things I set out to do in SE. So I agree with the need but I think you might also be reinventing the wheel. Remember, hours of original research can save you minutes in the library. . . . Bill Stoddard |
|
08-19-2014, 03:19 PM | #15 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
You can say the same thing about "Why does Off-Hand Weapon Training cost as much as Ambidexterity?", or "How does an ordinary person ever hit with a punch?" or "What does Power Talent add to when I use various specific abilities?", or "Can I take Affliction 1 (Invisibility) and turn the entire Earth invisible if it fails a HT roll?" or "How do I make the ability to create illusions"? |
|
08-19-2014, 03:41 PM | #16 | |||||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
1. Assume PC asks the price of an item s/he wants to buy. 2. Roll Reaction. Let's say it's Very Good, which lists Quote:
Quote:
3. The PC makes a counteroffer, it has to fit into the same Reaction Result. So a counteroffer of down to 80% is acceptable. ---- Alternately: 1. Assume the PC wants to buy an item at 80% fair price. 2. The PC takes -2 on the Reaction Roll for offering a price 20% worse than fair. Assuming the same roll as above, 16-2 = 14, or Good. Quote:
Quote:
==== That seems rather counterintuitive. Surely I'm reading the clarification wrong if I get significantly different results based on whether the PC asks what the price is and makes a counteroffer, or offers a price while hoping to achieve the same result. Also, this procedure doesn't seem to be identical to the procedure on B562 quoted earlier - it looks like an alternate rule to me, not a clarification. Maybe I'm reading it wrong too. |
|||||
08-19-2014, 05:02 PM | #17 | |
Join Date: Nov 2011
Location: South Dakota, USA
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
In this case, RAW seem garbled. Not just unclear, but potentially nonsensical. Of course it could just be a matter of reading comprehension, in which case it boils down to whether or not those (like myself) struggling to understand are noticeably under performing.
__________________
My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
|
08-19-2014, 05:54 PM | #18 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
At the end, you talk about the rule with 90% or 110% of fair price. That rule is not intended for the usual kind of bargaining that PCs engage in on a one-time basis. It's for two merchants who do business repeatedly and who are bargaining over commodities both of them are familiar with. There's not a big margin of variation there; they know approximately what the product is usually worth and they're trying to get a slightly better deal on one side or the other. The other stuff is for merchants dealing with PCs. But note that the table in the Basic Set sometimes talks about what the merchant will ask or offer, and other times talks about what proposal from the PCs the merchant will accept for a buying or selling price. But in fact all four of those questions could arise for any level of merchant reaction that doesn't just preclude any transaction entirely! So in SE I filled it out to cover all four options for every rolled reaction—generally with "100% of fair price" when not specified. I hope that does a little to make things clearer. Bill Stoddard |
|
08-20-2014, 08:32 AM | #19 | |||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
Quote:
Quote:
Maybe a little. E.g. I'm still very puzzled regarding the discrepancy I found earlier. |
|||
08-20-2014, 09:25 AM | #20 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Merchant / Haggling: Clarification/cleanup of current rules vs remaking from scra
Quote:
But it's not supposed to be used when Joe Adventurer takes his loot to the fence or the pawnshop or the antiquities merchant. Bill Stoddard |
|
Tags |
basic set, haggling, merchant, social engineering |
|
|