01-10-2012, 10:21 PM | #1 |
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TL12 + Xeelee Sequence
Reading Stephen Baxter's Xeelee Sequence stuff looking for how to represent some of the wonderous constructs from his stories in GURPS terms.
Things like changing the Plank constant and the consequences of that. Building material made of bonded protons - a single proton thick. Your monomolecular wire has nothing on this. Has any one else played with statting these kind of effects up in GURPS?
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Joseph Paul |
01-10-2012, 11:21 PM | #2 | |
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Re: TL12 + Xeelee Sequence
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01-10-2012, 11:25 PM | #3 | |
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Re: TL12 + Xeelee Sequence
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01-11-2012, 04:46 AM | #4 |
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Re: TL12 + Xeelee Sequence
The Culture is Iain M. Banks. Baxter is a different bloke.
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Joseph Paul |
01-11-2012, 06:29 AM | #5 |
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Re: TL12 + Xeelee Sequence
Oops! In my defense, was very tired when I wrote that and had Culture sort of on the brain.
Baxter's book Phase Space was brilliant, but I haven't read anything else by him as of yet. I do realize having now had some sleep that that's about whom you're talking and know the difference... :-)
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01-11-2012, 06:31 AM | #6 | |
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Re: TL12 + Xeelee Sequence
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1) Baxter has a degree in Math and one in Engineering and has taught Physics. This begs the question - 'How hard is his science?' 2) A more involved discussion of the consequences of certain technologies would go a long way towards enhancing play by broadening the understanding of what might or might not be able to be done. This helps a non-advanced degree GM make those decisions. 3) While it may take super science to create the artifacts and materials the effects or strengths of some of those things have real answers. I am suspecting that the proton building material plays with the strong nuclear force. That should mean that to harm it you need to hit it hard enough to break those bonds. That should prove...daunting.
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01-11-2012, 11:53 AM | #7 | ||
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Re: TL12 + Xeelee Sequence
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01-11-2012, 03:04 PM | #8 |
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Re: TL12 + Xeelee Sequence
Anybody want to take a swing at calculating a HT/HP/DR for that stuff?
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Joseph Paul |
01-11-2012, 04:01 PM | #9 |
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Re: TL12 + Xeelee Sequence
I remember that. IIRC the object was about the size of earths moon, and if we assume the minimum of 770 miles per second.
Moon = 7.35*10^22 kg = ((7.35*10^22)*2.2)^1/3)*8 = 4.312*10^23 HP Speed = 770 miles/sec = 770*1760 = 1,355,200 yards/sec Collision damage = (4.312*10^23 * 1.355*10^6)/100 dice of damage so 5.843*10^27 dice of damage, or 2.045*10^28 damage on average. The Ringworld has about 2*10^28 DR, or 20,000 yotta DR. Last edited by Tyneras; 01-11-2012 at 04:03 PM. Reason: Typo |
01-11-2012, 05:46 PM | #10 |
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Re: TL12 + Xeelee Sequence
That's a lot of DR.
If the proton material is compacted so that the protons are touching each other the density is going to go up even though the electrons are missing. How much waste space is there in a hydrogen atom?
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