01-23-2013, 01:37 PM | #281 |
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Re: Fourth Age of Middle Earth gaming
No, one doesn’t have to have been to war to write such a scene (BTW, I NEVER made such a claim, so I don't feel obligated to defend it). But I do think that you missed the significance of the passage.
Samwise isn't merely frightened or disgusted in that scene, Flyn. He feels empathy for the enemy. He exercises his moral imagination. He recognizes the humanity of the dead man. This is the opposite of dehumanization, a reaction against the brutality of war. YMMV,as always. Maybe more context would have helped? Again, you should read the books. The movies are alright, but they cannot carry the full story. Last edited by combatmedic; 01-23-2013 at 01:50 PM. |
01-23-2013, 01:57 PM | #282 | |
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Re: Fourth Age of Middle Earth gaming
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I thought you and others were suggesting that his war experience colored his writing. and used that scene as an example.
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01-23-2013, 01:59 PM | #283 | |
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Re: Fourth Age of Middle Earth gaming
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And beyond that, the real point isn't that Tolkien was exceptionally or extraordinarily well informed about war. Rather, it was that whatever experience of war he had may have been part of the emotional source for his fiction. Bill Stoddard |
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01-23-2013, 02:07 PM | #284 | |
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Re: Fourth Age of Middle Earth gaming
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QFT. |
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01-23-2013, 02:59 PM | #285 |
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Re: Fourth Age of Middle Earth gaming
Back to the thread topic--
Some questions about gaming in the Fourth Age-- Which game system would you use? How would magic work in that system? Which races would you allow for PCs? |
01-23-2013, 03:03 PM | #286 | |
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Re: Fourth Age of Middle Earth gaming
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It strikes me that Sam was not a soldier or even trained in the discipline of a soldier. but he is able to experience the blunt edge of war in its most simple terms. Tolkien has the ability to anticipate the dynamics of the human heart and thus has little need to retell the story of mustard gas, Hotchkiss guns, digging trenches or preparing a grave for a close friend who only a minute ago could have been reflecting on the principle contents of the morning's breakfast. In a slightly lesser sense, this is the job of the gamemaster: to embolden his/her players to live out the most emotionally intense moments of life retold in a setting like the Fourth Age or perhaps any age of middle earth. The human heart that bled and agonized over the tragedy of WWI is the same human heart that dwells inside a quiet and possibly illiterate farmer just beginning his journey across the western lands or across the Harad lands to the south. This is the essense of what is often termed as literary or grammatical and has also been called bardic lore in a similar fantasy rpg. I think the principle applies to gamemastering. Last edited by merry442; 01-23-2013 at 03:12 PM. |
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01-23-2013, 04:03 PM | #287 | |||
Join Date: Nov 2008
Location: McMicken Heights
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Re: Fourth Age of Middle Earth gaming
[QUOTE=combatmedic;1511279]Back to the thread topic--
Some questions about gaming in the Fourth Age-- Quote:
Quote:
I think I would prefer a magic system that concentrated on illusions, natural magic and evocations at early levels and offered possibilities for the study of conjuring and necromancy at higher levels. There should be a choice to create a Sharkey/Saruman wizard as well as a Gandalf (Light guardian) type wizard and finally, a fatherly charismatic character such as Denethor. The ability to use palantirs and "magic rings" could be available to epic-tier characters as long as other epic characters also had access to them. I think the use of seer-stones and palantirs should be limited simply because there weren't an abundance of them in the third age and they could act as spoilers for adventures happening in a localized area. Quote:
Last edited by merry442; 01-23-2013 at 04:15 PM. |
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01-23-2013, 04:10 PM | #288 | |||
Join Date: May 2005
Location: Oz
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Re: Fourth Age of Middle Earth gaming
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In FATE "Elvish Craft" would be a Stunt that allowed its possessor to spend a Fate point to add a permanent Aspect to anything she or he had made, provided that his or her result on the crafting roll was good enough: Great, perhaps. Other special gifts llike Aragorn's healing powers would be Aspects. The Black Art would be trickier: I would probably handle it by fiat. Quote:
If I were doing it again I'd be open to pretty much any races I can think of ab initio, but the choice would close in a bit as I settled on a specific campaign framework. The Calaquendi would probably be the first thing ruled out as campaign specifics firmed up, followed closely by orcs, I think. |
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01-23-2013, 04:19 PM | #289 |
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Re: Fourth Age of Middle Earth gaming
I meant the "then it is a good dream" scene. They were in bed making out at the time.
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01-23-2013, 04:23 PM | #290 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Fourth Age of Middle Earth gaming
No it doesn't. But some of the details(like the long waiting at Minas Tirith waiting for the balloon to go up) do seem to have been drawn from his personal experience.
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