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Old 06-18-2020, 02:30 PM   #1
philreed
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Default Steve Jackson Games' GURPS 2020 PDF Challenge

Coming to Kickstarter:

https://www.kickstarter.com/projects...-pdf-challenge
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Old 06-18-2020, 04:59 PM   #2
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Default Re: Steve Jackson Games' GURPS 2020 PDF Challenge

This looks fun.
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Old 06-18-2020, 09:33 PM   #3
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Default Re: Steve Jackson Games' GURPS 2020 PDF Challenge

Not sure if those are real titles or made up ones...
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Old 06-18-2020, 09:42 PM   #4
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Default Re: Steve Jackson Games' GURPS 2020 PDF Challenge

Quote:
Originally Posted by Daigoro View Post
Not sure if those are real titles or made up ones...
Definitely real ones.

I mean, I did make up the title for mine, but it's going to be on the actual book, so it's real.
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Old 06-18-2020, 09:42 PM   #5
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Default Re: Steve Jackson Games' GURPS 2020 PDF Challenge

Quote:
Originally Posted by Daigoro View Post
Not sure if those are real titles or made up ones...
Real titles, no way fake titles would be used as ad copy that way by SJG.
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Old 06-18-2020, 09:57 PM   #6
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Default Re: Steve Jackson Games' GURPS 2020 PDF Challenge

I am so in, take my money!
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Old 06-19-2020, 02:24 AM   #7
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Default Re: Steve Jackson Games' GURPS 2020 PDF Challenge

More details -- including price -- to come next week. The project gets better and better for the backers as more gamers join in and stretch goals are unlocked.

GURPS players and GMs will not want to miss this.
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Old 06-18-2020, 07:31 PM   #8
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Default GURPS Kickstarter!

Finally we know where all those ‘small items’ Kromm has been talking about have been going.

https://www.kickstarter.com/projects...jHB0ghaI_X67IY
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Old 06-19-2020, 03:29 AM   #9
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Default Re: GURPS Kickstarter!

The project will launch with one title and, with support, add more as stretch goals are unlocked. This campaign has the potential to be the best GURPS bargain of the year.
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Old 06-19-2020, 03:50 AM   #10
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Default Re: GURPS Kickstarter!

Interesting product lineup from what I can see.

RPM probably really does need the How To supplement (It's a pretty hostile system) but I'm not sure it's the one I'd want first, most importantly because I don't see any reason to limit How To to a single volume.

The Action vehicles book, I'm torn on, the idea that you should properly stat out non-combat vehicles (see how much trouble people had with Vehicles) is a bad one, but this seems like it may be one of the cases where it makes sense if the vehicles are truly different from each other capability wise.

The Hot Spots is limited by the idea that am I likely to need/use this location problem.
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