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Old 02-15-2021, 10:25 PM   #21
Join Date: Dec 2004
Default Re: TFT Life History Character Generation

Originally Posted by hcobb View Post
Does every one of the two percenters actually know a spell or do they have the aptitude to someday learn a spell?
Context suggests the former. From ITL, page 134:

"Perhaps one person in 50 will have some small ability with magic. Fewer than 1 in 300 will be true “wizards” within the meaning of this game. This is due mainly to the length and difficulty of magical training. A good comparison would be to doctors or engineers on our Earth."

Italics are mine.
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Old 02-16-2021, 01:15 AM   #22
Steve Plambeck
Join Date: Jun 2019
Default Re: TFT Life History Character Generation

The percentage of wizards in the general population of a world setting really isn't coupled to the percentage of wizards appearing in play, making it a moot point in character generation and game mechanics.

Parties of PCs are normally comprised of whatever characters the players want to play, regardless of what the census bureau might say.
"I'm not arguing. I'm just explaining why I'm right." - Monty Python
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