05-24-2019, 06:08 PM | #1 |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavík, Iceland
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Will, what is it good for, huh?
I'm a player in an upcoming DFRPG-ish game. Anyway I chose to make a cleric, and among the info on the Cleric is the fact that you can buy Will up to 25 rather than 20. Starting template has IQ 14 and Will 14. I raised Will at first but now I'm having second thoughts as I see very little that Will is used for (apart from things that are useful to everybody). All I can see are Turning, and the skill Exorcism.
Am I missing something? |
05-24-2019, 09:09 PM | #2 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Will, what is it good for, huh?
Nope. I've never seen the point either.
If Clerics were Will based casters that would certainly be something though. Food for thought, considering how lamented Clerics are, that might be a place to make a change and make them more viable. |
05-25-2019, 01:43 AM | #3 | |
Join Date: Aug 2004
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Re: Will, what is it good for, huh?
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The following probably isn't a very helpful comment, give your parenthesis up there, but I tend to think that that the best uses of Will are the things that are useful for everybody.
Anyway, it's only 5 pts a level, and I tend to think that you get quite a lot for that price. Though, yes, as you say, everyone can benefit from high Will - Clerics don't seem to get that much extra out of it. But do they need to? It already covers so much...
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My (ahem... hugely entertaining... ahem) GURPS blog: The Collaborative Gamer Last edited by Joe; 05-26-2019 at 04:22 AM. |
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05-25-2019, 05:12 AM | #4 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Will, what is it good for, huh?
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Bards, Clerics, Druids*, Holy Warriors*, Martial Artists, Swashbucklers, and Wizards do not. I have toyed with making Bards Charisma casters†, Druids Animal Empathy and Green Thumb casters†, Clerics and HW Will casters†, allowing Wizard Magery to go to +12, uncapping Chi Talent and letting Thief's and Swashbuckler's DX‡ to go to 25. * Arguably Druid's FP and HW's Will going above regular maximum is parallel to their mainline activities, so I'm almost tempted to add them into the first category. Funny that Wizard does not go to 25 in IQ and Thief in DX, that is how it runs in DF. † In that those Talents would add directly to their casting and magical powers, in the case of Cleric and HW they would use Will instead of IQ. ‡ Or at least giving them a 'class' talent to better boost their respective niche skills. |
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05-25-2019, 09:09 AM | #5 | |
Join Date: May 2019
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Re: Will, what is it good for, huh?
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05-25-2019, 03:12 PM | #6 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Will, what is it good for, huh?
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05-25-2019, 04:03 PM | #7 | |
Join Date: May 2019
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Re: Will, what is it good for, huh?
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05-25-2019, 06:32 PM | #8 | |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavík, Iceland
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Re: Will, what is it good for, huh?
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Furthermore, if we assume a fanatical representative. What does Will 25 do for him that Will 20 doesn't? |
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05-26-2019, 08:06 AM | #9 | |
Join Date: May 2019
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Re: Will, what is it good for, huh?
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Often when you read through all the threads here in DFRPG you'll notice a trend that some players become so focused on the individual tree they miss the greater whole of the forest. You listed a couple advantages to having a high will initially and Joe posted a few more, in my opinion that's enough to be good enough and making it worthwhile, in other words not a waste. Kromm's design works as intended. |
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05-26-2019, 11:31 AM | #10 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Will, what is it good for, huh?
Quote:
This is DF, not "Funny Voices Roleplaying"*. What does having a high Will do for a Cleric that is inline with his job on the team, to whit: Healing, Buffing, Niche Utility Spells, 3rd rank fighter†. Noting how strongly the Barbarian's capacity to go to ST 25 fits his job and the Knight having a x1.5 cap on HP and Scouts capping at Per 25 fit their roles. * Which is what a friend of mine calls your typical 'roleplaying' fantasy game rather than what DF is, which is closer to 'pointless slaying and looting', aka the 'back to the dungeon' mindset. † If you think a Cleric's job is different from this, please elaborate! |
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