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Old 12-02-2014, 09:00 AM   #1
LBurger
 
Join Date: Aug 2010
Default Sleeping in Armor

Hey.

Is there any downside in sleeping in armor, gamewise? I mean, if the adventuring party is camping near a dangerous place, and would expect an attack during the night.

Thx.
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Old 12-02-2014, 09:21 AM   #2
Lord Azagthoth
 
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Default Re: Sleeping in Armor

I would give scouting parties of the enemy a bonus to Hearing rolls (if they're sleeping in metal or tough leather armor).

Characters sleeping in plate armor would have a FP penalty the next day.
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Old 12-02-2014, 09:22 AM   #3
Fred Brackin
 
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Default Re: Sleeping in Armor

Quote:
Originally Posted by LBurger View Post
Hey.

Is there any downside in sleeping in armor, gamewise? I mean, if the adventuring party is camping near a dangerous place, and would expect an attack during the night.

Thx.
Ruleswise, there are no rules about sleeping in armor that I know of.. I would expect this is an area that falls in the GM's discretion.

My idea of common sense would be to penalize any PC trying to sleep in armor with rigid plates or at least rigid plates on the back. Certainly when you look at low tech armor, any armor you're expected to sit down in (even to ride a horse) appears to have flexible sections over the relevant areas.

Of course, if a recent vet wants to tell me that he slept (in a full reclining position) in his OTV with back trauma plate I'm not going to argue but I would wonder what he felt like upon awakening.
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Old 12-02-2014, 09:25 AM   #4
johndallman
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Default Re: Sleeping in Armor

Quote:
Originally Posted by LBurger View Post
Is there any downside in sleeping in armor, gamewise? I mean, if the adventuring party is camping near a dangerous place, and would expect an attack during the night.
Depending on the armour, this is likely to reduce the quality of your sleep, and thus make it count as fewer hours of sleep. See p426-7 in the Basic Set. Heavy and rigid armour will be worse than light, flexible armour.

Magic to make armour more comfortable for sleeping in would make sense, but doesn't seem to be common in RPGs.

Last edited by johndallman; 12-02-2014 at 09:27 AM. Reason: Add note about magic
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Old 12-02-2014, 09:25 AM   #5
Fred Brackin
 
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Default Re: Sleeping in Armor

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Originally Posted by Lord Azagthoth View Post

Characters sleeping in plate armor would have a FP penalty the next day.
Or perhaps Moderate Pain.
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Old 12-02-2014, 09:27 AM   #6
Kalzazz
 
Join Date: Feb 2009
Default Re: Sleeping in Armor

If the ground is rocky or root strewn or otherwise unpleasant rigid armor helps you sleep
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Old 12-02-2014, 11:25 AM   #7
malloyd
 
Join Date: Jun 2006
Default Re: Sleeping in Armor

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If the ground is rocky or root strewn or otherwise unpleasant rigid armor helps you sleep
I think this one. Sleeping in armor isn't very comfortable, but then camping out with low TL gear isn't exactly luxurious either. If you are expecting trouble, it seems a reasonable thing to do and shouldn't be costing you any more sleep than worrying about the trouble.

Now if you are doing it every night, yeah maybe an extra hour sleep requirement, and perhaps a couple percent a month of the armor's cost for extra repairs is in order if you are wearing it *all the time*.

But properly fitted and padded armor just isn't that uncomfortable or hard to move in. It rarely needs any penalties other than encumbrance for its weight. This extends to other well designed suits too, despite some GURPS rules to the contrary. Engineers are mostly smart enough to understand that situations in which you need protective gear are also ones where movement restrictions are likely to be dangerous, and try pretty hard to minimize them. Sometimes you can't avoid them entirely, but designs where they are really severe won't have much market share if there is enough demand for their to be competition.
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Old 12-02-2014, 12:04 PM   #8
Gedrin
 
Join Date: Jul 2007
Default Re: Sleeping in Armor

Custom fit armor probably isn't going to be a problem for sleeping. I suspect most high TL suits will be properly fitted by a unit's armorer. Off the shelf armor might not have this benefit.
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Old 12-02-2014, 12:56 PM   #9
chandley
 
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Default Re: Sleeping in Armor

There are GURPS rules for sleeping in armor. DF2 p.5 has a box text that explains that there are no penalties in that setting (and implies that one could get used to it even in real life).

Alternately, and conflicting, are rules in Low Tech Instant Armor p.20, which grudgingly allows that light armor might be okay, but heavy armor imposes various penalties.

Having actually tried it with both a mail hauberk and leggings setup and with a full plate harness, I lean more towards the DF 2 rules than the Low Tech Instant Armor rules, but am willing to allow that this might be worth a realistic perk, or even just another side benefit of Deep Sleeper (the rules in Deep Sleeper already imply this). One caveat I will grant is full helmets that cover your mouth and nose, which can get quite stuffy and claustrophobic while sleeping. Raise the visor!

GM's looking to impose some penalty, however petty, can assess reaction penalties to munchkins who havent shed their armor in a while, as things will start to get quite rank...
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Old 12-02-2014, 01:03 PM   #10
simply Nathan
formerly known as 'Kenneth Latrans'
 
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Default Re: Sleeping in Armor

Dungeon Fantasy 2: Adventurers explicitly states that, in DF at least, there are no penalties beyond the possibilities of small creepy crawlies getting into your armor.

My personal experience says sleeping in a mail hauberk is not in any way worse than sleeping in clothes just in general.
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