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Old 10-16-2016, 02:22 AM   #1
Mithlas
 
Join Date: Oct 2015
Default Tweaking Psionic Powers

Sleep (as written in Psionic Powers page 49) costs [25,28,31,36 for levels 1-4, 36/level after]. Given that it works for minutes on success, I thought that shifting the base attribute of its skill to IQ seemed appropriate. A will-based skill roll is noted at -5% in Powers, but that's not listed under the breakdown. Adding the Requires IQ Roll (noted at -10%) would bring the cost to [24,27,31,35 for levels 1-4, 35/level after].

I had the same thought with Strike Senses (page 73), costing [22/24/28/33 points for levels 1-4, plus 33/level after]. It also doesn't have a will-based -5% skill roll, and when I plugged in a -10% Requires IQ Roll which would bring its cost to [20,23,28,31 for levels 1-4, 31/level after].

Does that look right, or am I missing something? It's the 5% part that's annoying me the most, leaving me wondering if I have the calculations correct. I'm also not completely sure if some of them require FP or if they're energy-free (like it sounds like Damage Control is). A hypersensory version of Psychometry would presumably take extra time but not require FP.
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Old 10-16-2016, 09:09 AM   #2
zoncxs
 
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Default Re: Tweaking Psionic Powers

Actually, Sleep does not have the "based on Will, -5%" because that is built into the Malediction enhancement. Moving that to IQ is "Based on IQ, +20%". The reason it has "Based on Will, +20%" is to make it a Will vs Will thing (otherwise it is your Will vs their HT).

Look up Based on Attribute Roll in Powers (forgot page).
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Old 12-05-2016, 02:04 PM   #3
Mithlas
 
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Default Re: Tweaking Psionic Powers

Thanks for the response. Most of the powers look pretty simple, but as I broke them down I noticed a couple don't appear to add up as the book lists their end prices. Cryokinesis costs 13/level, breakdown as following:

Temperature Control 1 [5/level]
(Area Effect, 8 yards, +100%;
Cold, -50%;
Increased Range, LOS, +70%;
Psychokinesis, -10%;
Requires IQ Roll, -10%;
Takes Long-Distance Modifiers, -5%)
These total up to +95%, bring the cost of this section to 10/level. The linked abilities:
Burning Attack 1 point [5/level]
(Malediction 3, +200%;
No Incendiary, -10%;
No Signature, +20%;
Psychokinesis, -10%;
Selective Effect, +20%;
Variable, +5%,
requires IQ roll -10%)
Totaling +205%, bringing the cost to 15/level if it's a primary, 3/level for an alternate ability.
Fatigue Attack 1 point [10/level]
(Hazard, Freezing, +20%;
Malediction 3, +200%;
No Signature, +20%;
Psychokinesis, -10%;
Variable, +5%,
requires IQ roll -10%)
Totaling +225% or about 7/level for an alternate ability, 33/level if it's a primary.

If I understand correctly, you set the cost by the most expensive part of the power and add in 1/5 of the others (if handling them as Characters page 61 notes for Alternate Attacks, and Alternate Abilities in Powers page 11). However, that would make this 33+3+2=38/level. The book says 13/level. Clearly I have a miscalculation somewhere, but everything adds up this way every time I go over it. If there's some errata for Psionic Powers, I can't find it, and I only have a dead tree format.

The same problem occurs with Pyrokinesis (listed at 14/level, my breakdown is 34+3+2=39/level).
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Old 12-05-2016, 02:44 PM   #4
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Default Re: Tweaking Psionic Powers

Quote:
Originally Posted by Mithlas View Post
Burning Attack 1 point [5/level]

Fatigue Attack 1 point [10/level]
You've priced one point as if it is one die, which is 4x as much as it actually costs.
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Old 12-05-2016, 03:31 PM   #5
Mithlas
 
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Default Re: Tweaking Psionic Powers

That makes those fit, thanks. That's a small but important distinction.
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Old 12-05-2016, 05:25 PM   #6
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Default Re: Tweaking Psionic Powers

Quote:
Originally Posted by Bruno View Post
You've priced one point as if it is one die, which is 4x as much as it actually costs.
One point is prices at 0.3 times the cost of one point for IA, I believe.
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Old 12-05-2016, 06:12 PM   #7
Bilanthri
 
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Default Re: Tweaking Psionic Powers

Quote:
Originally Posted by Edges View Post
One point is prices at 0.3 times the cost of one point for IA, I believe.
+1 point does cost x0.3 the normal amount, unless it only does 1 point, in which case the cost is x0.25.
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Old 12-06-2016, 04:05 PM   #8
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Default Re: Tweaking Psionic Powers

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Originally Posted by Bilanthri View Post
+1 point does cost x0.3 the normal amount, unless it only does 1 point, in which case the cost is x0.25.
Good point. I forgot about that.
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