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08-31-2014, 04:30 PM | #11 | |
Join Date: Oct 2007
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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08-31-2014, 05:41 PM | #12 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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With Alternate Identity, I just have my usual "issues"; desiring something more generic and more universal. I mean, an Alternate Identity courtesy of an organization sounds more like a function/feature of a Patron, akin to a Patron supplying you with equipment. The 10 points into another relevant Advantage is a milk price break, but I am not sure if it should be. Is it worse dealing with your own agency after you've been discovered, or having an illegal identity and having it uncovered?
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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08-31-2014, 06:37 PM | #13 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
Most of my games for IW involve characters who work around infinity and centrum but aren't part of either. One character (a sample one I was learning my way around the system) had as his character concept identities everywhere: He had identities on Centrum, Shiakumon, Infinity, and a few other high-tech worlds. I'm not sure if its worth the point expenditure, and I still wonder what the accessibility modifier is, but It can be worth a lot to be recognized as a 'citizen' on worlds paranoid about such things.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
08-31-2014, 06:50 PM | #14 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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Player: Um, can I spend two points for one-use Zeroed? GM: Sure. When they get to you they stare at your face, and back at the broadsheet and then move on. You get a good look at the drawing, and it resembles you about as well as the Unibomber sketch resembled Ted Kazinsky... |
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08-31-2014, 07:17 PM | #15 |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavķk, Iceland
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
A Jason Bourne style drawer full of passports and ID documents would be what advantage? This is not an uncommon trope in spy/action movies.
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08-31-2014, 07:43 PM | #16 |
Join Date: Jun 2006
Location: On the road again...
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
That sounds almost like a wildcard variant, but of legal or illegal pricing I have no idea.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
08-31-2014, 08:58 PM | #17 | |
Join Date: Nov 2009
Location: Oregon
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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08-31-2014, 09:19 PM | #18 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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Zeroed says, "You must provide a reason for this; e.g., your parents hid you away at birth, you are legally dead, or you somehow managed to destroy all the records (explain how!)." So I guess: GM: The guardsmen are going around the common room with a broadsheet and comparing it to the faces of each man in turn. Player: Um, can I spend two points for one-use Zeroed? GM: Explain. Player: Okay. The witnesses on the coach didn't get a good look at me, were confused and the artist that did the broadsheet wasn't very good! GM: Sure. When they get to you they stare at your face, and back at the broadsheet and then move on. You get a good look at the drawing, and it resembles you about as well as the Unibomber sketch resembled Ted Kazinsky... Or was there another requirement you had in mind? Quote:
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08-31-2014, 09:25 PM | #19 | ||
Join Date: Nov 2009
Location: Oregon
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
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08-31-2014, 09:37 PM | #20 |
Join Date: Feb 2013
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Re: [Basic] Advantage of the Week: Alternate Identity, Temporary Identity, Zeroed
Any chance I can get Invisibility, machines only [20] for half price by claiming that the computer memory of a robot counts as a "record"?
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Tags |
advantage, advantage of the week, aotw, basic, identity, week, zeroed |
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