07-26-2020, 04:10 PM | #1 |
Join Date: Aug 2013
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Disarms and Striking ST; Kusaris and Demons of Old Chain Weapons
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07-28-2020, 12:31 AM | #2 |
Join Date: Sep 2018
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Re: Disarms and Striking ST; Kusaris and Demons of Old Chain Weapons
Striking ST Specifically impacts Thrust and Swing damage. It is more of a measure of co-ordination or body proportion than any mechanical force from your muscles. Arm ST would make you better at disarms.
Disarms work specifically on things "held" in the hand. Shields are strapped to the arm. A generous GM could let you attempt a disarm but it would be a huge penalty. |
07-29-2020, 04:11 PM | #3 | |
Join Date: May 2008
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Re: Disarms and Striking ST; Kusaris and Demons of Old Chain Weapons
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07-31-2020, 06:59 AM | #4 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Disarms and Striking ST; Kusaris and Demons of Old Chain Weapons
This seems like a simulationsit vs gameist thing.
Of course grappling and bows should use Lifting ST, but I think the game plays best with Striking ST applying to basically all combat usage. Otherwise, are we going to break down disarming by pushing and disarming by pulling?
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07-31-2020, 07:06 AM | #5 | |
Join Date: Mar 2019
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Re: Disarms and Striking ST; Kusaris and Demons of Old Chain Weapons
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Either way, I think I'd allow it: It isn't RAW, which specifies that Striking ST only affects damage of melee weapons. It feels like the idea of strike to disarm using ST is that you are hitting so hard the enemy drops their weapon, and it seems that being "able to deliver more powerful blows than your ST score would indicate" (Adventurers 53) would help with that. |
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07-31-2020, 08:04 AM | #6 | |
Join Date: Aug 2013
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Re: Disarms and Striking ST; Kusaris and Demons of Old Chain Weapons
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