Re: Spear vs Knights... am I missing something?
When I was looking at capping skills at some level, I was looking more at having Attributes cap in the 14-16 range and Skills cap between Attribute +5 to +10, most likely with extra costs (similar to UBs) to reach the higher end.
But this was for a cinematic game with "common" humans (no magic, psionics, superpowers, aliens or stuff like that).
So, someone could actually reach a skill of 26 but it would be a lot more expensive than it is under the normal rules.
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