06-12-2018, 08:27 PM | #21 | |
Join Date: May 2015
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Re: Converting GURPS characters to TFT
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06-12-2018, 08:30 PM | #22 |
Join Date: Nov 2010
Location: Arizona
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Re: Converting GURPS characters to TFT
Nomograms! We need moar nomograms! ;-)
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06-12-2018, 09:38 PM | #23 |
Banned
Join Date: Mar 2018
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Re: Converting GURPS characters to TFT
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06-13-2018, 12:54 AM | #24 |
Join Date: Nov 2010
Location: Arizona
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Re: Converting GURPS characters to TFT
I like the cut of your jib, sir!
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06-16-2018, 04:28 AM | #25 |
Join Date: Mar 2018
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Re: Converting GURPS characters to TFT
Thanks all, this is exactly what I was looking for. JLV, just knowing that the someone has had reasonable success translating attributes directly is great, and Skarg the extra detail looks really useful for special/important encounters.
I wonder, it might be the proposed changes re unlimited talents will make the conversions just a little easier. |
06-17-2018, 01:05 PM | #26 |
Join Date: Nov 2010
Location: Arizona
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Re: Converting GURPS characters to TFT
Actually, RobW, I think they probably will. You'll no longer have to agonize over giving the Wizard a full range of Spells, but having to up his IQ into the stratosphere, or keeping his IQ at a reasonable level and then having to radically cut his available spells.
All in all, I like the new system, and I think it will work well; and I also think it will make it a LOT easier to pull GURPS Splat Books and translate them into TFT terms for my campaigns. |
06-17-2018, 01:31 PM | #27 |
Join Date: May 2013
Location: Tyler, Texas
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Re: Converting GURPS characters to TFT
I gotta say, I never thought I’d ever see a serious discussion titled “converting GURPS characters to TFT”.
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06-17-2018, 11:35 PM | #28 | |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Re: Converting GURPS characters to TFT
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Remember that in GURPS, you often have to get a bunch of pretty dull, weak spells before you hit the useful ones. One of the nice things in TFT was pretty much every spell was usefully strong and you can take them in any order. So you certainly don't need to find a parallel for every GURPS spell, just the stronger ones. That said, GURPS has a LOT more spells than TFT. Hopefully we will get additional books that give more talents and spells. Warm regards, Rick. |
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06-18-2018, 12:33 PM | #29 |
Join Date: Nov 2010
Location: Arizona
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Re: Converting GURPS characters to TFT
Right, Rick. If I'm are converting from GURPS, I tend to ignore Spells that don't have a TFT analogue. I believe I mentioned that earlier -- if the spells exist in TFT, I give them to the character, but if they don't, I generally ignore them...
The issue previously was what that did to the character's IQ when I converted them (they had to have enough IQ to handle the Spells). Under the new system, that won't be a problem any more. |
07-14-2018, 02:32 PM | #30 |
Join Date: Dec 2004
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Re: Converting GURPS characters to TFT
I took a stab at converting some pre-existing GURPS characters, with a formula of TFT Attribute points = GURPS Character Points/10 + 21. I used GURPS attributes as ballpark for TFT. I wound up boosting IQ for a lot of them to get enough skills and I'm wondering if the formula should be GURPS Character Points/10 + 24.
Here's what I got: 36 point (GURPS 150 point equivalent) Corwin Bearclaw (Hero) ST: 12 DX: 12 (9) IQ: 12 Talents: Alertness (2), Crossbow (1), Naturalist (2), Shield (1), Silent Movement (2), Sword (2), Tracking (1), Woodsman (1) Chainmail, Small Shield (stops 4 hits), Broadsword Dai Blackthorn (Hero) ST: 9 DX: 15 (14) IQ: 12 Talents: Alertness (2), Detect Traps (1), Master Thief (2), Remove Traps (1), Silent Movement (2), Sword (2), Thief (2) Cloth armor (stops 1 hit), Knife, Rapier I gave Dai Alertness to simulate his Danger Sense. Katrina (Hero) ST: 11 DX: 13 (11) IQ: 12 Talents: Armourer (2), Bow (2), Courtly Graces (1), Literacy (1), Silent Movement (2), Sword (2), Tactics (1), Tracking (1) Leather armor (stops 2 hits), Knife, Shortsword, Longbow Rowan of the Woods (Hero) ST: 10 DX: 14 (13) IQ: 12 Talents: Alertness (1), Business Sense (2), Recognize Value (1), Silent Movement (2), Sword (2), Thief (2), Thrown Weapons (2) Arguably, Master Thief would be more appropriate but I wanted her to be a bit different from Dai. Cloth armor (stops 1 hit), Throwing Knives, Cutlass 46 point (GURPS 250 point equivalent) Taken from DFRPG. Masha Deathfoot (Hero) ST: 14 DX: 17 (16) IQ: 15 Talents: Silent Movement (2), Unarmed Combat I (2), Unarmed Combat II (2), Unarmed Combat III (2), Unarmed Combat IV (2), Unarmed Combat V (3), Warrior (2) Cloth armor (stops 1 hit) Miao Miao (Hero) ST: 13 DX: 20 (18) IQ: 13 Talents: Acrobatics (3), Fencing (3), Shield (1), Silent Movement (2), Sword (2), Unarmed Combat I (2) Leather armor & Small Shield (stops 1 hit), Bastard sword, Knives Note: If TFT had a Cloak skill, I would use that instead. Alternately, replace Shield with Two Weapons and raise IQ to 15 and drop DX to 18. Have to admit, these are much simpler character sheets. |
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