Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 01-04-2019, 05:13 PM   #1
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default DF Bestiary Giants

https://www.kickstarter.com/projects.../posts/2349468


The giants here: Stone, Hill, Mountain and Sky are each closest to which giant in D&D?
lachimba is offline   Reply With Quote
Old 01-04-2019, 05:40 PM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: DF Bestiary Giants

Quote:
Originally Posted by lachimba View Post
The giants here: Stone, Hill, Mountain and Sky are each closest to which giant in D&D?
It's rather hard to read, but it looks like those are just SM+2, SM+3, SM+4, and SM+5 giants, with no special powers, so the SM+2 is roughly equivalent to a hill giant, and the others are 'bigger and bigger hill giants'.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 01-14-2019, 09:56 AM   #3
Neveron
 
Join Date: Dec 2017
Default Re: DF Bestiary Giants

In other words, they're more comparable to the old-school TSR giants who IIRC for the most part lacked fire resistance or whatever.

Zooming in a bit on that image and trying to make it out...
Rock Giants are 15'.
Hill Giants are 21'.
Mountain Giants are 30'.
Sky Giants are 45'.

For size comparisons to D&D:
Hill Giants are 10½' in 1E, 16' in 5E.
Stone Giants and Fire Giants are 12' in 1E, 18' in 5E.
Frost Giants are 15' in 1E, 21' in 5E.
Cloud Giants are 18' in 1E, 24' in 5E.
Storm Giants are 21' in 1E, 26' in 5E.

While there was some size inflation at some point (2E, IIRC?), these are still nowhere as large as DF Bestiary's. If you want to keep the size consistent, I'd go with Rock Giants for Hill/Stone/Fire and Hill Giants for Frost/Cloud/Storm, although maybe Storm could be rounded up to being Mountain Giants (with added lightning-bolt magic).

Climate-wise, if I'm making this text out correctly, Rock Giants live wherever, Hill Giants live in hilly terrain because you don't get no privacy in the plains when you're that big, Mountain Giants live in the mountains (but usually not at the peaks, for lack of food), and Sky Giants do not actually live in the sky.
If you want to convert D&D giants based on this, Hill Giants are as-is and the rest are Mountain Giants. Converting Cloud and Storm Giants to Sky Giants who actually live in the sky in fancy Jack and the Beanstalk cloud castles would perhaps be appropriate.

Just be aware that the largest D&D giant is half the size of the largest DF giant and thus converting them directly over might make some adventures a bit weird. IIRC there's even a Cloud Giant envoy in the Steading of the Hill Giant Chieftain, and while that somewhat works with 10½' vs. 18' it's a bit stranger with, say, 15' vs. 45'.
Neveron is offline   Reply With Quote
Old 01-14-2019, 01:53 PM   #4
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default Re: DF Bestiary Giants

Quote:
Originally Posted by Neveron View Post
Just be aware that the largest D&D giant is half the size of the largest DF giant and thus converting them directly over might make some adventures a bit weird. IIRC there's even a Cloud Giant envoy in the Steading of the Hill Giant Chieftain, and while that somewhat works with 10½' vs. 18' it's a bit stranger with, say, 15' vs. 45'.
Thanks for this

Last edited by Andrew Hackard; 01-15-2019 at 07:09 AM. Reason: seriously, trim your quotes
lachimba is offline   Reply With Quote
Old 01-14-2019, 03:20 PM   #5
Rasputin
 
Rasputin's Avatar
 
Join Date: Jan 2005
Location: Minneapolis, MN, USA
Default Re: DF Bestiary Giants

Quote:
Originally Posted by Neveron View Post
In other words, they're more comparable to the old-school TSR giants who IIRC for the most part lacked fire resistance or whatever.

Zooming in a bit on that image and trying to make it out...
Rock Giants are 15'.
Hill Giants are 21'.
Mountain Giants are 30'.
Sky Giants are 45'.
Those last ones are gonna be a little big to fit in a dungeon.
__________________
Cura isto securi, Eugene.

My GURPS blog.
Rasputin is offline   Reply With Quote
Old 01-14-2019, 05:10 PM   #6
evileeyore
Banned
 
evileeyore's Avatar
 
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: DF Bestiary Giants

Quote:
Originally Posted by Rasputin View Post
Those last ones are gonna be a little big to fit in a dungeon.
Why? Just stick them in the "Rather Large Section" of your 'dungeon'.
evileeyore is offline   Reply With Quote
Old 01-14-2019, 05:53 PM   #7
Dalin
 
Join Date: Dec 2009
Location: Saint Paul, MN
Default Re: DF Bestiary Giants

Quote:
Originally Posted by Rasputin View Post
Those last ones are gonna be a little big to fit in a dungeon.
This raises interesting possibilities for adventures. Perhaps you need to escort a mountain giant from Caverntown to another large cavern complex. (She could be a prisoner, diplomat, patron, etc.) The giant, of course, will be magically shrunken for the journey, but you need to reach your destination before the charm wears off or things could get messy.

In addition, the excavations of such giants could justify the existence of dungeons of massive size. Imagine Moria scaled for 30+ foot tall giants. That could be an awesome delving challenge even if you never encounter an actual giant.
Dalin is offline   Reply With Quote
Old 01-14-2019, 08:48 PM   #8
evileeyore
Banned
 
evileeyore's Avatar
 
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: DF Bestiary Giants

Quote:
Originally Posted by Dalin View Post
In addition, the excavations of such giants could justify the existence of dungeons of massive size. Imagine Moria scaled for 30+ foot tall giants. That could be an awesome delving challenge even if you never encounter an actual giant.
It's not that incredible. A 45' tall giant at most needs ceilings of 90 foot, their smallest most austier rooms are like 100' x 100'... but a grand hall... okay, yeah, we're getting pretty Moriaesque.


But I do have to say...


I don't always do megadungeons,
But when I do, Moria.
evileeyore is offline   Reply With Quote
Old 01-15-2019, 06:48 AM   #9
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: DF Bestiary Giants

And those who have GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King will note that dragons like space, too. The ceilings are "only" 60' tall, but a 45' giant could deal with that like a 6' human could deal with 8' ceilings (I lived in an apartment with 8' ceilings . . . it's no big deal).
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
Old 01-15-2019, 09:04 AM   #10
malloyd
 
Join Date: Jun 2006
Default Re: DF Bestiary Giants

Quote:
Originally Posted by Rasputin View Post
Those last ones are gonna be a little big to fit in a dungeon.
Oh come on, it's absolutely traditional:

"How exactly do 1d6 huge ancient red dragons fit in a 10' x 10' room?"
"I dunno, but that's what the random encounter table says."
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
Reply

Tags
bestiary, d&d, dungeon fantasy, giants

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:03 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.