Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 06-17-2018, 03:08 PM   #1
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default When Will TFT Get a Magic Artillery Supplement?

Sometimes, a 16-die Wizard’s Wrath just doesn’t get it done. I hereby lobby for a TFT version of the undoubtedly awesome “Magic Artillery Shells”: http://www.warehouse23.com/products/SJG37-0154
tbeard1999 is offline   Reply With Quote
Old 06-17-2018, 03:28 PM   #2
Skarg
 
Join Date: May 2015
Default Re: When Will TFT Get a Magic Artillery Supplement?

Quote:
Originally Posted by tbeard1999 View Post
Sometimes, a 16-die Wizard’s Wrath just doesn’t get it done. I hereby lobby for a TFT version of the undoubtedly awesome “Magic Artillery Shells”: http://www.warehouse23.com/products/SJG37-0154
I''ve played with some that I liked and some I didn't, from Interplay articles and other places.

I liked:

Exploding Fireball
Control Missile (not just reverse, you get to send them where you want)
Multiple Creation (summon 7 myrmidons or gargoyles at once...)

I didn't like:

Light Ray (I didn't like the skewering point being death - didn't make sense)
Heat Metal (well I liked that it's awesome but it's also an almost certain death sentence to those in metal armor)
Fiery Ground Eruption (liked thematically at first, then didn't)
Earthquake & Volcano (too powerful/nonsensical to the world geologically / damage-wise).

I have played with some super-powered magics but it tends to really overshadow personal skill of warriors... though they can also sometimes have some fun, until they run into the wrong magic.
Skarg is offline   Reply With Quote
Old 06-17-2018, 04:15 PM   #3
Tolenkar
 
Tolenkar's Avatar
 
Join Date: Jun 2018
Location: Cidri
Default Re: When Will TFT Get a Magic Artillery Supplement?

Quote:
Originally Posted by Skarg View Post
I''ve played with some that I liked and some I didn't, from Interplay articles and other places.

I liked:

Exploding Fireball
Oh, yeah. I remember Exploding Fireball and tried it. That's a good one. I like characters using that rather than Molotov Cocktails... which are OP.

Tolenkar
__________________
Yes, I know Tollenkar is misspelled. I did it on purpose. Apparently, I purposefully misspell words all the time...
Tolenkar is offline   Reply With Quote
Old 06-17-2018, 11:07 PM   #4
Skarg
 
Join Date: May 2015
Default Re: When Will TFT Get a Magic Artillery Supplement?

Quote:
Originally Posted by Tolenkar View Post
Oh, yeah. I remember Exploding Fireball and tried it. That's a good one. I like characters using that rather than Molotov Cocktails... which are OP.
There need to be more rules for what can be done to put out flaming oil.
Skarg is offline   Reply With Quote
Old 06-17-2018, 11:14 PM   #5
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: When Will TFT Get a Magic Artillery Supplement?

Hmm... An explosive fireball, might tempt me if the IQ and cost was high enough. But generally, I find wizards plenty tough.

Warm regards, Rick.
Rick_Smith is offline   Reply With Quote
Old 06-18-2018, 02:34 AM   #6
Jim Kane
Banned
 
Join Date: Mar 2018
Default Re: When Will TFT Get a Magic Artillery Supplement?

Quote:
Originally Posted by Skarg View Post
There needs to be more rules for what can be done to put out flaming oil.
Agreed. As the use of fire (in general) within the labyrinth can potentially present a huge issue - depending on how, or if, you GM it's primary and secondary effects (i.e. smoke, light, heat, ignition of underground natural gases, etc.); which can be of further harmful (or helpful) tertiary effects to an adventure party; depending on their long-range goals for a given area on the game-world map on the surface above - if any.

After all, not all wizards know Magic Rainstorm.

JK
Jim Kane is offline   Reply With Quote
Old 06-18-2018, 12:36 PM   #7
JLV
 
JLV's Avatar
 
Join Date: Nov 2010
Location: Arizona
Default Re: When Will TFT Get a Magic Artillery Supplement?

New Magic Item: Magic Fire Extinguishers. Generally built using a long red tube, capped on either end by shiny metal parts, and some tubing on one of the end caps. Contains a magical "foam" which extinguishes fire within 6 turns...
JLV is offline   Reply With Quote
Old 06-18-2018, 07:29 PM   #8
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: When Will TFT Get a Magic Artillery Supplement?

Quote:
Originally Posted by JLV View Post
New Magic Item: Magic Fire Extinguishers. Generally built using a long red tube, capped on either end by shiny metal parts, and some tubing on one of the end caps. Contains a magical "foam" which extinguishes fire within 6 turns...
Heh.

Actually, I was really just impressed at the panache of naming a supplement “Magic Artillery Shells”.
tbeard1999 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:10 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.