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Old 01-27-2007, 08:54 AM   #21
Nikolai
 
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Default Re: extra attack

Quote:
Originally Posted by smurf
You could up the character's lift strength so that a unbalanced weapon becomes balanced. This would be the easier alternative.
I don't think Lifting ST (alone) should help for readying purposes. If anything, it should be Striking ST. Although from the literal wording of the descriptions of both Lifting ST and Striking ST, neither of them would help. So the GM might even rule that only full ST counts for readying purposes.
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Old 01-27-2007, 10:39 AM   #22
smurf
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Default Re: extra attack

They way I read it:

Lifting ST = what you can lift, ie the min. ST of weapons.
Striking ST = Your damage at hitting.

Lifting ST is used for lifting the weapon and striking ST is used for damage.
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Old 01-27-2007, 11:51 AM   #23
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Default Re: extra attack

Lifting ST is meant to be used "in situations where you can apply slow, steady pressure" (p. B65). Readying a heavy weapon after an attack more quickly with sheer ST isn't slow and steady.
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Old 01-27-2007, 01:13 PM   #24
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Default Re: extra attack

See these threads:

Strength Advantages and Readying Weapons

And a much later related thread, where Kromm clarifies the post he made in the first thread:

Which ST to ready weapons?

Keep in mind here that this helps with respect to Unready weapons; no amount of Strength of any kind will help you with the Unbalanced weapon property (any weapon with a 'U' in the Parry column), with the Rules as Written.
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Old 01-27-2007, 02:44 PM   #25
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Default Re: extra attack

Quote:
Originally Posted by Kazander
Unbalanced weapon property (any weapon with a 'U' in the Parry column), with the Rules as Written.
Well, the term "unbalanced" is used ambiguously in the rules as written: The box on p. B383 defines weapons that become unready after attacking as "unbalanced weapons".
However, FAQ 3.5.2 (and p. B269) seem to try to establish a different terminology.
In any case, it is clear from that FAQ that the "U" in the parry column cannot be "cured" by any amount of ST.
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Old 01-27-2007, 02:48 PM   #26
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Default Re: extra attack

Quote:
Originally Posted by Kazander
Ah, although I had posted in that thread, I forgot about it. Thanks for reminding me!
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Old 01-27-2007, 05:39 PM   #27
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Default Re: extra attack

If Striking ST is allowed to ready unbalanced weapons at min ST+X then go ahead.

but it does make it look that lifting ST is nigh redundant in many situations.
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